Indie Spotlight: Bastion & Supergiant Games
- The Indie scene has been around for many years now, but only recently has it become much easier for a group of talented individuals to come together and craft something un...
- The Indie scene has been around for many years now, but only recently has it become much easier for a group of talented individuals to come together and craft something un...
- Now that we've given out the award for Best New IP, we're going to move onto more specific awards. First up, is our award for the Best Indie title in 2011. It was a prett...
- Moving away from the individual awards for Best Publisher and Best Developer, the next award we've got for you guys is the Best Original Soundtrack Award. This year had a...
- Following on from our Best Publisher award, we're now going to take a look at the Best Indie Developer of 2011. Indie games have been growing from strength to strength th...
- You're seen our nominees for Best Indie Developer, now check out our nominees for Best Indie Game of 2011. There's quite a few, some more well known than others, but all p...
- Despite there being a ton of great games this year, it's disappointing to say that there weren't actually that many new IPs on the scene. Sure, it's a risky business laun...
- The Indie sector's been growing quite steadily this year, with more and more indie developers receiving their moment in the spotlight and seeing rather successful releases...
- Back in May 2009, a small alpha version of a game that Markus Persson, known as "Notch" to most of his fans, was made available on the TIGSource.com forums. He had coded i...
- No one in their right mind is going to argue if Counter-Strike still holds relevancy in the shooter market today as just about every single competitive FPS fan to date has...
- We're in the middle of April and have had a slower week than in the past! The new episode of GBF is here and we give the quick rundown of titles that we reviewed in the la...
- April is here and it's off with huge explosion in gaming! The new episode of GBF is here and we give the quick rundown of titles that we reviewed in the last week. Lauren,...
- The downloadable games scene on PlayStation Network, Xbox Live Arcade, and, to a lesser extent, WiiWare has given smaller developers an outlet to experiment with creative ...
- A good game is one thing, but one aspect that takes a good game to the next level is its soundtrack. The engaging tunes that totally immerse gamers into the experiences th...
- It's almost 2011 and that means it's now time for Gaming Union's 2010 Game of the Year Awards! We've got a bunch of nominees for various categories so let's get down to it...
- I suppose it sounds good in theory at first, the idea that you could simply release parts of a game over time and if anyone wants to partake in the experience they can sim...
- This console generation has seen the rise of digitally distributed content in a major way. Everything from downloadable games and additional content to full retail produc...
- Last time we covered what exactly is wrong in the mainstream Japanese gaming industry. The oversaturation of RPGs, longstanding titles that change very little, and of cour...
- Games have always been behind other creative mediums - such as film, music, and literature - when it comes to making consumption choices based on the team behind a product...
- The rising cost of game production and its negative impact on the health of publishers has been a hot topic throughout the gaming industry for quite some time. To cope wi...
- This is the golden age of indie. The past few years has seen an explosion of astounding independently developed games. Around the world, bedroom coders and small teams of ...