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Why Japanese Developers Need New IPs Part 2Thu, Sep 2nd, 2010, 9:54 pm (EST) BY ADAM MALast time we covered what exactly is wrong in the mainstream Japanese gaming industry. The oversaturation of RPGs, longstanding titles that change very little, and of course the terrible attempts at reaching Western consumers certainly don't help much. There's really no reason for these developers (or publishers) to be so afraid of moving their products overseas, in fact there are a lot of great reasons to do so. The market is not only ready for Japan to take the lead again, they're almost begging for it. How do I figure? Allow me to explain. More » |
Things Older Gamers Like To Moan AboutThu, Sep 2nd, 2010, 7:32 pm (EST) BY BEN GRIFFIN
The gaming world has changed: videogames come on small, shiny things called CD's. A small child thousands of miles away in Korea can whip your ass at Starcraft II. Resident Evil is now considered to have bad voice acting. HD graphics have rendered the outside world obsolete. Hardcore gamers love EA and hate Activision. Yes, sir, the world has changed, and you can either nobly roll with the punches and embrace the future or sit in your favourite comfy, moth-bitten chair and bitch, bitch, bitch. These are some of the topics in gaming today that make old people feel cold and frightened. |
Countdown To Halo Reach: The StoryMon, Aug 30th, 2010, 10:02 pm (EST) BY COLIN
When I look back at my time spent with Halo 3, I immediately remember all of the competitive multiplayer matches with friends. Looking ahead to Halo Reach, I find myself excited for the campaign co-op experience. Why is that? There's just something about Halo's campaign mode that's addictively fun, despite its limitations. Sure there are only so many times you can run through the story mode, but while multiplayer may be what fans latch onto for months on end, the campaign has been (and will be) a massive driving force for Halo Reach's sales. Join me, as I unofficially declare this upcoming week to be 'Halo Reach Week', and take you on a journey that most PS3 fans will ignore. |
Top Ten RPGs Of This Generation... So FarSat, Aug 28th, 2010, 12:46 pm (EST) BY JORDAN DOUGLAS
This console generation has seen a remarkable shift in what it means to be a role-playing game. Elements that have traditionally been exclusive to RPGs - such as leveling/upgrading characters and equipment, branching, non-linear plots, and collectible items - have begun to be incorporated in numerous other genres, blurring the lines between them. However, the core RPG genre remains intact, featuring a wide variety of the best Western and Eastern game designers have to offer. This is Gaming Union's top ten RPGs of this console generation (roughly 2005 to present), in alphabetical order. |
5 Peripherals That Will Improve Your GameFri, Aug 27th, 2010, 4:07 pm (EST) BY ADAM MA
Sometimes just practice isn't good enough. Any good athlete will tell you that the tools you use will be just as important as the training and mentality you bring to the field. The same holds true for the gaming world and while being a natural shot or an intuitive strategist helps, having the right equipment makes all the difference in the world. So what exactly should the console/PC gamer be looking for when it comes to accessories? There's a lot, and much of it boils down on personal preference, but it's always nice to be pointed in the right direction. |
Analysis: Is Medal of Honor Tasteless?Wed, Aug 25th, 2010, 11:14 pm (EST) BY JORDAN DOUGLAS
Games have become an easy target for politicians and the mainstream media. The latest controversy comes as Britain's Defense Secretary Liam Fox calls for a retail ban of the "disgusting" and "tasteless" Medal of Honor reboot coming this fall, set in present day Afghanistan. Fox's complaints lie in the portrayal of the Taliban in Medal of Honor, which allows players to take control of the terrorist group versus other player-controlled US soldiers in online, competitive multiplayer. Statements such as these often come from those looking to score cheap points or get attention by attacking a medium they do not understand - the Defense Secretary seems to fit the mold rather well. |
What Expectations Should Rise From Dust?Mon, Aug 23rd, 2010, 5:26 pm (EST) BY ADAM MA
It's always difficult to look at a game that really challenges modern design concepts and what qualifies as being fun. From Dust is a game that was recently shown at GamesCom 2010, and it already has me wondering how well it will sell. The concept looks fantastic, the graphics look great, and the replay value seems endless to me. But then again, that what most 'God Games' look like. In theory they sound, and sometimes even look great, but in practice things tend to fall apart. Does From Dust have the potential to be its own natural disaster? |
RAGE Release Date Announcement Signals Shift In Game ProductionFri, Aug 20th, 2010, 6:11 pm (EST) BY JORDAN DOUGLAS
id Software, the iconic team behind the Wolfenstein, Doom and Quake franchises, is currently working on their first new IP in over a decade, RAGE. The upcoming cross-genre title, largely considered a first-person shooter with driving and open world elements, was recently given a firm release date of September 13th, 2011 in North America. The announcement comes over a year prior to the planned launch, a rarity in an industry that tends to reveal launch details at the last possible second in production. id's release announcement shows a degree of consideration and planning that the larger gaming industry should work to adopt. |
Top Ten Development Studios Right NowThu, Aug 19th, 2010, 10:43 pm (EST) BY JORDAN DOUGLAS
Games have always been behind other creative mediums - such as film, music, and literature - when it comes to making consumption choices based on the team behind a product, as opposed to its franchise tag or brand. That being said, the "hardcore", enthusiast crowd has always had a deep appreciation and sense of loyalty toward the select group of studios that continually produce quality. Thankfully, that trend is slowly beginning to penetrate mainstream gaming. |
BioShock: Infinite Bodes Well For The Future Of The SeriesMon, Aug 16th, 2010, 5:43 pm (EST) BY JORDAN DOUGLAS
After a long period of silence following their last project, Irrational Games, the team behind BioShock, have finally let the world know what they've been working on - a continuation of their critically acclaimed franchise, BioShock: Infinite. |
Halo: Reach's Marketing Campaign Should Be EpicThu, Aug 12th, 2010, 7:38 pm (EST) BY ADAM MA
Most huge game releases have gone hand-in-hand with some extremely expensive marketing pushes. Web advertisements, mass emails, promotional goodies flying everywhere, and of course commercials are all part of the mix. A lot of the time it's all in-game footage, with maybe a few cheeky nerd jokes tossed in there. But Bungie has always done something different, for which they'll always be remembered. Looking back at Halo 3's Believe campaign, it's not hard to wonder why the franchise has such a strong following. It was staggering, beautifully crafted, and leagues beyond the typical gaming advertisements that had come before it. |
Capcom: The King of FightersWed, Aug 11th, 2010, 8:37 pm (EST) BY ADAM MA
Capcom is, at the moment, the dominant force in the fighting game industry. There's no sense in denying it, regardless of what style of fighter you may prefer. From their popular Versus series of games (Marvel vs Capcom, Tatsunoko vs Capcom), to their original IPs such as Street Fighter, they're successfully holding a lead that most other developers would die for. But is their position really that hard to reach? Is there a secret formula to Capcom's success that no other developer can copy? Not really, it just takes a little bit of time and listening to a few of your fans to ensure a spot as number one. |
Madden 11 Pre-Launch: Top Five Series MilestonesMon, Aug 9th, 2010, 9:35 pm (EST) BY JORDAN DOUGLAS
In gaming, August goes hand-in-hand with the arrival of a new Madden game. It's the time of year that signals the upcoming end of a typically long summer drought in major retail releases. Madden 11 is upon us. To mark the occasion, we decided to chronicle some of the biggest milestones throughout Madden's storied past. |
The Case For A Backwards Compatible Rock Band KeyboardThu, Aug 5th, 2010, 8:37 pm (EST) BY JORDAN DOUGLAS
There's been a great deal of buzz surrounding Rock Band 3 as of late, and for good reason - the project is incredibly ambitious, hoping to attract musicians and those eager to learn music skills through the use of real instruments. One opportunity that has been somewhat overlooked amongst the hype is the potential to revisit tracks in previous Rock Band games with the new keyboard peripheral. In particular, The Beatles: Rock Band would benefit greatly from the enhanced functionality, as a large portion of Beatles songs feature prominent keyboard arrangements. It's an idea Harmonix should seriously consider going forward. |
Top Ten Anticipated Games of Fall 2010Tue, Aug 3rd, 2010, 9:57 pm (EST) BY JORDAN DOUGLAS
2010 has already been a fantastic year for gamers, with an abundance of quality releases throughout the first half of this year. However, the fall holiday season is typically the time of year when the biggest franchises hit store shelves, and 2010 appears to be no different. With that in mind, Gaming Union has compiled a list of the top ten games scheduled for release this fall. It's important to note that we only included announced games on this list - rumored entrances such as Resistance 3 are off the table. |
Motion Control Race Shows Sony And Microsoft Trading PlacesWed, Jul 28th, 2010, 11:05 pm (EST) BY JORDAN DOUGLAS
The race to motion control is beginning to heat up, as the fall release of both Sony's Move and Microsoft's Kinect are approaching quickly. Prices have been announced, features finalized, and the inevitable mug slinging between each side has commenced. The current battle for perceived value between Sony and Microsoft is strikingly reminiscent of the beginning of this console generation, except the companies have traded sides. In addition to motion control, the hardware restructuring we've seen in the form of PS3 and 360 Slims further reveal this strange role reversal. |
Top Five Most Intense Moments of 2010... So FarTue, Jul 27th, 2010, 11:17 pm (EST) BY JORDAN DOUGLAS
2010 has been a fantastic year for gamers. It's not often we are able to compile a solid list of 'Game of the Year' contenders only half way through the calender year. Mass Effect 2, Heavy Rain, God of War III, Final Fantasy XIII, Battlefield: Bad Company 2, Super Mario Galaxy 2, Alan Wake, Red Dead Redemption, and more are all high quality experiences that would normally be reserved for the holiday season. |
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Alienating The Mainstream: The Price Of Gaming Continues To IncreaseTue, Jul 27th, 2010, 12:58 am (EST) BY JORDAN DOUGLASThe rising cost of game production and its negative impact on the health of publishers has been a hot topic throughout the gaming industry for quite some time. To cope with this problem, many publishers and industry analysts have been speculating about new ways to extract money from the consumer. Third-parties have been toying with the idea of a subscription model for their online offerings, industry analysts continue to predict a rise in the price of retail products, new 'premium' services segment the market, the list goes on. While much of this remains speculation at this point, the fact is that gaming is already an incredibly expensive hobby. Publishers need to look for alternative ways to generate revenue, rather than continuing to pile charges on the player. More » |
Why Microsoft Are Losing The Exclusives BattleMon, Jul 12th, 2010, 6:57 pm (EST) BY LEE BRADLEY
At E3 2008, Square Enix’s Yoichi Wada shocked the gaming world. Taking to the stage at Microsoft's press conference, he announced that the latest in a series long associated with PlayStation would no longer be exclusive to Sony. Final Fantasy XIII was hitting Xbox 360. |
The Best Games Of 2010... So FarFri, Jul 9th, 2010, 9:14 pm (EST) BY ADAM MA
I'll cut straight to the chase on this one, 2010 has had some phenomenal games. Most years start out a little slow and then wind up into a big bang, but honestly it's hard to imagine anything better around the corner aside from a few releases here or there. |




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