Joined: Jan 2012
February 03, 2012 09:15:00 PM
(February 03, 2012 11:37:11 AM)Arvis Wrote: How did X-2 fail horribly?
Please allow to me to enlighten you, okay?
First of all, the ending scene in FFX where Tidus jumps off the Celsius and joins Braska, Auron and gives Jecht a hi-five literally made my jaw drop. I was like, "So, Tidus is gone now? He vanished since he is just a dream of the fayth?" Well, maybe he fell in the sea in Besaid Island after jumping. And after playing FFX-2, one of the ending scene was, well, he was hibernating in the shore of Besaid Island. The ending of FFX was the first time that I didn't really like in the FF series. You knew after beating the game that there was a sequel coming out. FFX just left too many theories and made us clamor for a sequel even though there was no sequels created yet for an FF game that time.
In FFX-2, there's this thing called percentage completion. Now, I had a problem with this because I din't get a hundred percent completion. And the cause of it is because I didn't "rest". As we all know, the cabin offers the option to "rest." What does even "rest" do? Well, if you choose to "rest", you are just forced to wait while Yuna rolls over, sits up, then stands after waking up. But no, there are apparently scenes aboard the airship in the final chapter which can only be seen if you chose to "rest" at least once during each chapter. But when you are playing, you would think that "rest" really serves no purpose. No one in this world would even think it was necessary to "rest" just to unlock scenes in the game. I don't know what scenes they are and I never bothered to find out but I am sure they add nothing to the story. However, without seeing these scenes, your completion percentage, which is tallied cannot reach 100%. In short, despite the 70+ hours I've put into this game, watching YuRiPa change dresses endlessly, I cannot get a 100% completion because I didn't do something that was useless. What do you need a "rest" for? The game's save points refill your HP/MP and cure all status ailments, and there is one on the airship, so it's not as if you ever need an inn.
Second, I was excited that FFX-2 might be good with the inclusion of the dress sphere which is similar to Final Fantasy Tactics/Advance's job class system. But SEnix didn't realize that what made the job class system so popular was its ability to combine job classes. You can make each character uniquely yours. In Tactics or Tactics Advance, you could have, for example, a Black Mage with Thief, or Archer or Paladin techniques. Or a Fighter that can cast white or black magic spells. How cool is that? But in FFX-2 there is no customization at all. Every Thief is the same as every other Thief. Every Monk is the same as every other Monk. You also didn't have to worry about equipping. Just the accessories. Your stats change whenever you change jobs so there's not even any strategy to levelling with the right dress sphere. Pick one dress sphere and master all skills then go to the next one.
And this is why FFX-2 sucks. But I don't hate it. I never used that word.