I know I'm not the only one who feels this way... I hope.
Survival horror games aren't what they used to be, and that fact annoys me. There's a continuing problem with this genre of games: they're not scary enough and sometimes they're just action/shooter games with a couple of zombies or monsters thrown in there for kicks. While I do like L4D, F.E.A.R, and other games like that, I miss the tension building and atmosphere that the original Silent Hill, Resident Evil, and Fatal Frame series had.
For example, Resident Evil 5 wasn't scary at all. I was just shooting zombies (or Majini, for those of you who will pin-point me) left and right. Like, "Shoot there, hmm, oh, there's another one over there. It's all good, cuz my partner can help me out." I think the only enemies that "scared" me in the game were the crocodiles... and that's just crazy. Resident Evil 4 almost had the same issue with 5, but at least it had its scary moments. The Regenerators /Iron Maidens scared the crap out of me. However, it still felt more like an action game than anything else. I miss the old Resident Evil games.
This brings me to another series: Silent Hill. This is my favourite game series of all time. The original 4 Silent Hills had scary moments that made you feel terrified and genuinely scared; I can't even count how many times I paused the games because I was too scared to go any further. They were creepy
. However, ever since Team Silent disbanded (the original Silent Hill developers), Silent Hill has lost that atmosphere that it once had. I don't want to sound biased, but I feel that the Western developers of the newer SH series don't know what they're doing. While the newer entries to the series aren't exactly terrible
, they're not that great. Silent Hill Origins was kind of acceptable at the least, and while I haven't played Homecoming, most of my friends say that it's just too action-y... and that the story/plot could use some serious help. :\ (However, I'm keeping my fingers crossed for Silent Hill: Shattered Memories... please let this be a good game!! X>__<X)
(Ahhh, rambling) I guess what really irritates me the most is that while Western-style action/horror games saw an increase in popularity, most video game reviewers and fans criticized the way Japanese developers handled their horror games. While Japanese developers tend to scare people psychologically, Western developers focus too much on the blood, gore and action in order to scare people. (I admit that the gore in L4D2 is pretty kick ass, but it's not scary). I want to be scared by the unknown, not bits of blood and meat chunks, or skin parts flying everywhere.
To me, survival horror is this: you're just a normal person with no combat experience whatsoever, using a plank, steel pipe, or a camera
to defend yourself. You're trying to survive, and that's the scary part.
Done with my rambling, I guess. XD Discuss, people!!
Other things that are worthy of discussion: Fatal Frame IV on the Wii (and not releasing outside of Japan), horror games on the Wii (whyyyyy? Seriously, the demographics don't make sense), and Shattered Memories: trying to make a comeback?