R.U.S.E.
R.U.S.E. was a real-time strategy game developed by Eugen System. As the name suggested, the main premise of the game was using the notion of a ruse to out-wit your opponent on the battlefield.
Review
| 8 | Eugen Systems' R.U.S.E. falls into the cliche genre that is, World War II games. However, it actually offers a a very interesting approach to the real-time strategy genre, and unlike a lot of the typical RTS games aims to fully implement ways of making players think very strategically about their moves as opposed to simply using brute force. In the majority of RTS games, having a bigger army or being skilled enough with the control of an army tends to be the biggest difference with winning and losing. R.U.S.E., however, is attempting to add a completely new level of depth in the form of confusing the enemy into getting complacent. In short, it works and it works well. » Read the full review |





