Fez is a 2D indie platformer that was in development for many years before releasing in 2012. It had a grand vision, that was carried out with much aplomb.
|9||Fez made quite a splash when it debuted in 2007, receiving widespread praise and awards at the Independent Games Festival 2008. Its signature concept of manipulating a three-dimensional cubic world by shifting between its four flat sides was immediately eye-catching, and more importantly, caused imaginations to run wild with the inventive possibilities it promised. Since then - a lifetime ago by the standards of today's ever-changing game-space - the feeling of unease was undeniable as time rolled on without any word on Fez, as hope held out that creator Phil Fish's vision would see the light of day. |
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