Since Microsoft's motion control device, code named Project Natal, was first shown there have been concerns that the latency negatively affects many games. Peter Molyneux, creator of the Fable series and avid Natal supporter, recently came to the device's defense stating there have been "countless" improvements to the system since it was last shown to the press.
While speaking with GI.biz Molyneux commented on the older version of Natal being shown. "It's always a huge frustration as a designer when you see somebody play a version when you know it's been exceeded many times over," he said. "It so often happens, because you do a version for a show and then you don't do another version because you're too busy developing the game."
"So very often you get a position that what a person's looking at is two, three, four months, a year old and you kind of want to go, "˜no, no, it's 10 times better than that!' So it is very, very frustrating; it always is "“ there's just countless revisions of cameras since the one at X10 and countless revisions of software."
Natal is expected to be shown again at E3, hopefully we'll see the improvements Peter Molyneux is talking about.