Last year's Red Faction: Guerrilla was a surprise hit that charmed gamers with a fully destructible playground to explore. After the generally positive response to Guerrilla, it comes as no surprise that Volition (the development studio) has a follow-up in the works - namely, Red Faction: Armageddon. In an interview with Gaming Union, Volition's studio design director, Jason Scott, stated his belief that Armageddon will be able to go "above and beyond" Guerrilla.
Speaking on the Armageddon's design direction, Scott said: "We're focusing on making the world as immersive as possible, really providing a lot of depth and atmosphere, alongside the destruction gameplay. What we're doing with the Magnet Gun [allows us to go] above and beyond the destruction in Guerrilla."
Scott also mentioned the team over at Volition were inspired by games such as Bioshock, which he cited as "an example of a game that did [an immersive, underground world] really well." Armageddon reflects Bioshock with it's "darker tone" and "more atmospheric" world.
Red Faction: Armageddon is slated for a March 2011 release in North America.