The reboot of Medal of Honor was originally being developed by the EALA Studio. No longer though as the team has formed a brand new studio which they've christened Danger Close Games. A reference to a military term used to call in risky close range support strikes.
Currently, Danger Close doesn't quite cover all of EALA, just the team behind Medal of Honor.
"For us, rebooting Medal of Honor and taking it out of World War II into the current fight in Afghanistan is a lot like what we've done with the studio," executive producer Greg Goodrich told Gamasutra. "It's a refresh. It's an opportunity. It's a way to get our own identity."
Due to layoffs and downsizing of the LA branch, the team feels that the new name is quite appropriate for them, reflecting the risks they had taken in moving forward.
"It doesn't feel like we need to be reinvigorated. It feels like we already are," he said. "The deeper meaning of Danger Close is, that, yeah, we got through those times, but we've come out of it. We've got a great game we feel is going to do well."
"A few names had been thrown around, but then Rich Farley, our senior creative director, was playing the game at his desk and, right then, we heard one of our characters, Jimmy Patterson - the grandson of Jimmy Patterson from the World War II era of Medal of Honor - scream out, 'Danger close! Danger close fire!'"
"We said, 'I think Jimmy Patterson just told us what to name our studio.'"
Medal of Honor is due out October 15. It's a nice mix up between the fast paced action of Modern Warfare and the tactical experience of Battlefield: Bad Company, albeit with less destruction.