Feud Sparks Between EA and Defence Secretary of Britain

By Colin Tan on August 23, 2010, 3:17PM EDT
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Defence Secretary Liam Fox issued a statement over the weekend, condemning EA and Danger Close Game's reboot of the Medal of Honor franchise which allows players to take the sides of American or Taliban forces in the multiplayer component of the game.

Fox demanded that retailers ban sales of the game, saying "it's shocking that someone would think it acceptable to recreate the acts of the Taliban."

"I am disgusted and angry. It's hard to believe any citizen of our country would wish to buy such a thoroughly un-British game. I would urge retailers to show their support for our armed forces and ban this tasteless product."

Interesting choice of words Dr. Fox. Keep in mind that plenty of other first person shooters on the market allow players to take the side of both American forces as well as unnamed Middle Eastern or Russian terrorist factions - and even Nazis, mind you - in the multiplayer mode, no one condemned those for being "shocking" and "tasteless." The only difference now is that said terrorist faction has a name to them.

In response to the harsh words of Fox, an EA spokesperson spoke with Eurogamer saying, "Medal of Honor is a highly authentic depiction of the soldier's experience in Afghanistan - matching US forces against the Taliban in today's war."

"Multiplayer combat is a long-standing, common and popular feature of video games. In multiplayer, teams assume the identities of combatants on both sides of the conflict.

"Many popular video games allow players to assume the identity of enemies including Nazis and terrorists. In the multiplayer levels of Medal of Honor, teams will assume the identity of both US forces and the Taliban.

"The Sunday Times story on Medal of Honor contains inaccuracies. For one, Medal of Honor does not allow players to kill British soldiers. British troops do not feature in the game."

What say you to that? Should EA persist with giving the enemy a real life counterpart name or should they follow suit with every other FPS on the market and create a fictional, nameless enemy that players will virtually kill either way? Playing as the Taliban is apparently unacceptable but playing as Nazis is not?

Source: Eurogamer

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