Fumito Ueda recently discussed about the use of 3D in the HD remakes of ICO and Shadow of the Colossus in an interview with the PlayStation Blog, revealing that while it adds to the experience, it "is not essential to enjoy" either game.
"I'd first like to clarify that 3D is not essential to enjoy these experience "“ the HD element in itself brings a lot of life to the games. However, 3D will bring even more," he said.
"Both ICO and Shadow of the Colossus were designed with a huge depth of field in mind, demonstrated through the vast landscapes. Although 3D technology wasn't at the point that it is now, it was certainly something we considered. Now that the technology allows it, it gives the product even more "˜juice' so to speak. I've already experienced this throughout the trial build and was overwhelmed with the results.
"That's how much the 3D element brings to the title," he added.
Here' the trailer, isn't it pretty?
Source: PlayStation Blog EU