No matter how impressive the hardware and how far one can push the PSP, it was "doomed from the very get-go," says God of War: Ghost of Sparta developer, Ready at Dawn.
Despite being one of the better PSP developers, Ready at Dawn's co-founder expressed his concerns for Sony's portable device in an interview with Edge magazine.
"It was the first portable that Sony released - it's a trial by fire," he said. "It's a good platform and you can make amazing things on it. I think that we've tried as much as possible to prove that in the last seven years.
"But it was doomed from the beginning, that's its biggest problem," he said.
"It was doomed from the very get-go. There are some things which aren't conductive to calling it a true portable gaming platform and calling it a connective platform, although it has wi-fi.
"There's so many things that publishers and the manufacturer and Sony dropped the ball on - it's natural, it's the first one."
"That hope that you can have is that they learn from that experience when they make the next one, and that they solve the issues with the PSP and the PSPgo - and also that they learn from what the others are doing."
First images and details of the PSP2 leaked earlier this week, see it here.