Ever wondered how all those user generated content and custom missions would work out in inFamous 2? Well, Sucker Punch senior designer Karl Deckard has kindly put together a nice video detailing the editing tool and just how deep you can go.
The amount of depth the editor has is pretty impressive. Almost anything can be linked together to create your own custom mission, even a Space Invaders game. inFamous 2 is out on June 7 exclusively on the PS3.