LightBox Interactive president Dylan Jobes is a pretty passionate guy, especially when it comes to their current project, Starhawk. Just check out the interview with Sony's PlayStation Blog below. It's like Rifters do actually exist.
Jobes discusses some of the new features in Starhawk, the spiritual successor to Warhawk, one of which is a new system that has an awful resemblance to constructing structures in RTS games like StarCraft called Build & Battle.
The new system allows players to instantly call down bunkers, towers, gun emplacements and more "wherever they like on the battlefield and in real-time." It's as simple as "pulling a trigger on a weapon."
"Warhawk players like that addictive, fast-paced gameplay and Starhawk has it too "“ you can have a great experience in 20 minutes if you want or you can sink months into the multiplayer. You should never second-guess your fans but I hope that they see Starhawk as an improvement that serves them proud."
In addition, there's also a tournament system completely integrated into the online multiplayer, giving players "a variety of options" to choose from. Players will be able to set up registration windows, even win trophies and stamps for outstanding performances.
Source: PlayStation Blog