Starhawk's single-player campaign is said to be around 5-8 hours long, according to the developer, LightBox Interactive - Warhawk didn't feature a single-player offering.
Throughout the campaign you'll take control of Emmett Graves, a Rift miner who is forced to become a mercenary due to exposure to Rift Energy. And LightBox boss Dylan Jobe feels you'll have more than enough time to get to know him.
"There is some concern sometimes [about game length], when a guy in the media will be like, 'Oh my God, it's too short for single-player.' I just don't see it that way.
"For example, if you play most shooters from start to finish, if you play it again you're going to get pretty much the same experience. You could go play Halo on mercenary mode or whatever. It's going to be tougher, but it's still pretty much going to be the same experience.
"For ours, all the missions you play through, you can play through again and get a very different experience. You can build different structures next time through. You can unlock different medals and challenge yourself in those combat sandboxes in a different way. You can get a lot of gameplay out of it."
Despite this, LightBox fully expect most people to spend their time online - as with its predecessor.