Dungeon Siege III hit stores this week, but not everyone's a happy top-down RPG adventurer, especially the community of perturbed PC gamers who have had to suffer shoddy controls and bugs. Issues that Obsidian is addressing.
According to lead designer Nathaniel Chapman, the team did not have enough time to work on these issue, but are now hard at work on improving the controls through an update. In addition, there are plans to have "a more fleshed out tutorial system" for stats and increasing the amount of "unique armour variants."
"If there are PC gamers who are having a negative reaction it's less about what the combat is, it's more how the combat controls," he said to Eurogamer.
"Actually this is one thing I would have liked to have spent more time on, and we are actually spending time on now. Basically, as long as PC gamers have a good way to control the combat they will enjoy it.
"One review - I can't remember which - said if you play with a game pad the combat is great, so right now we're working on improving the PC controls through an update."
Chapman also teased the extra content as being "good sequel or DLC material."