Epic Games may be busy prepping Gears of War 3 for its September release, but the creative firm has still been pretty keen on looking forward over the horizon, releasing the impressive Samaritan tech demo of Unreal Engine 3 and its new DX11 support capabilities.
"Basically, Samaritan was our request to the hardware manufacturers - that's what we'd like to be able to do. Beyond that we don't really know anything," Epic Europe's Mike Gamble told CVG.
"There's always that question, nobody has knowledge for sure until the manufacturers say 'here's our minimum specs,'" added senior technical artist and level designer Alan Willard. "We obviously have things that we'd very much like to see but until the major console manufacturers come out and say 'here's what we're thinking' we won't be able to make any concrete plans."
Regardless of the uncertainty, there is one thing that Epic are quite certain about, and that's more memory, "more than anything else," that hardware manufacturers can offer in the next leap forward.
"I think our biggest request from any new console will always be more memory - more than anything else," stressed Gamble.
"Yep, that's something we lobbied for with the Xbox 360 and PS3. We talked to them and went: 'Hey, here's what we can do with this and here's what we can do with that. Give us more memory and we can do better.' That was a win for us and that is something that will always give us a bigger platform to work on," added Willard.