Dead Island Shifts Two Million Copies In Opening Week

By Alastair Stevenson on September 15, 2011, 1:43PM EDT
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According to Deep Silver, tropical, zombie-Apocalypse, survival shooter Dead Island is on track to sell as many as two million copies worldwide, just one week after its launch.

The publisher released the statistic earlier today, claiming that despite a tepid critical reaction the game was on track to break the two million sales milestone. "By the end of the week Deep Silver will have shipped around 2 million units of Dead Island globally in its first week of availability," claimed Deep Silver in its accompanying statement.

The high-sales reported by Deep Silver come despite the slew of bugs and technical glitches reported by early adopters of the game. Before its sales boast, Deep Silver had been forced to admit it had released an "incorrect" development build of the game on Steam after numerous fans reported technical issues.

In spite of the game's faltering start, the high sales have since led Koch Media -- Dead Island publisher Deep Silver's parent company -- to indicate it had faith in the game, indicating the possibility of a sequel.

"Our new IP Dead Island has already proven to be a huge success on a global scale for Deep Silver only one week after its release in North America." commented Klemens Kundratitz, CEO of Koch Media. "With Dead Island a number one in several important retail territories, this success has also confirmed our standing as a global publisher and has once again proven our position as Europe's number one retail distributor."

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