Battlefield 3 developer DICE have stressed the importance of leading development on PC, believing that doing so will yield positive results when porting to consoles. Speaking with PC Gamer, DICE Executive Producer explains why.
"Our biggest benefit for the console has been that we're leading on PC," explained Bach. "It has forced us to push the limited technology of consoles compared to the PC to a new level, because we set the bar with what we wanted to create on PC and said, 'How the heck are we going to do this on consoles?'"
In leading on the PC, Bach notes that DICE was forced to make decisions on what wasn't important to the experience with the console versions. The PC version may feature things that are "really cool but not key for the gaming experience."
Bach added that games are about fun, not about how much you can do, using the consoles' 24-player multiplayer limit as an example and stressing that 64-players is the max "where it's still fun and you can still control the Battlefield."
Source: PC Gamer