PlayStation Vita title Gravity Rush looks awfully unique as a game, but its inspiration apparently comes from French comic illustrator Jean Giraud, otherwise better known as Moebius.
Speaking in an interview with Siliconera, game director Keiichiro Toyama (Silent Hill, Siren) revealed that the concept for Gravity Rush came from one of Moebius' works.
"I like a French graphic artist called Moebius. In one of his graphic novels, there are images of people floating in space and I was inspired by that," he said.
The game has also been in the works for over ten years, so to speak. In fact, Toyama added that it was the first game he wanted to create, although initial ideas were "fuzzy" and linking the concept of people within a space "to a gameplay mechanic, gravity and the idea of using it, took time to put together."
Gravity Rush is scheduled for release on February 8 in Japan and February 22 in North America and Europe.