Blizzard has announced that after an internal review, which was based on current organizational needs, there will be a global reduction of 600 staff members. Approximately 90 percent of those affected will be from departments that are not related to game development.
Blizzard Entertainment CEO Mike Morhaime stated that "Over the last several years, we've grown our organization tremendously and made large investments in our infrastructure in order to better serve our global community. However, as Blizzard and the industry have evolved we've also had to make some difficult decisions in order to address the changing needs of our company.
"Knowing that, it still does not make letting go of some of our team members any easier. We're grateful to have had the opportunity to work with the people impacted by today's announcement, we're proud of the contributions they made here at Blizzard, and we wish them well as they move forward."
The World of Warcraft development team will not be affected, nor will the development teams behind any other projects such as Diablo III or StarCraft II, as Blizzard ensures that publishing schedules will not be impacted.
Source: Blizzard Entertainment