Naughty Dog has just released The Last of Us patch 1.02, which they hope will fix some of the issues that have been plaguing the multiplayer experience since the game launched.
There was one single-player bug fixed, which apparently related to the texture of a phone number on a bulletin board, but all the other changes related to the game's multiplayer.
Perhaps one of the biggest oversights has now been fixed with patch 1.02. This saw anyone in a game where the host disconnected being punished fully, as if they had lost the round without gaining any supplies for their clan. Naughty Dog states that you will only now suffer that fate if you're kicked from the match or choose to exit through the menu system.
Patch 1.02 for The Last of Us also fixes general crashing, some bugs with the intro camera and how the game handles host migration.
From a gameplay perspective, patch 1.02 allows you to select Explosion Expert Level 2 and reduces the voting time for matches down to 15 seconds - making the time between rounds much quicker. They've also added a "no party" option for both Supply Raid and Survivors, which will allow people to play in matches where they aren't squaring off against gamers who're partied up.
According to Naughty Dog, there will be more patches coming in the future months, but they urge anyone who finds consistent glitches to report them on the PlayStation forums.
It's also been reported recently that The Last of Us scored success in Japan, selling almost 120,000 copies in its opening week.
Source: Naughty Dog