Although Deus Ex: Human Revolution allowed players to handle situations in a variety of ways, boss battles weren't one of those, as players would have to engage bosses in combat. Having learned from this experience, Eidos Montreal revealed that bosses in Deus Ex: Mankind Divided can be defeated in combat, with stealth or by talking to them.
Speaking in the latest issue of Official Xbox Magazine, gameplay director Patrick Fortier and narrative director Mary DeMarle discussed how bosses worked in Human Revolution and the importance of giving players the same freedom of choice throughout the whole game, including boss battles. In addition, how players decide to handle boss battles will also determine how certain aspects of the story will unfold.
"It's all about supporting all the different play aspects. That was the main thing that was missing from the boss fights," said Fortier. "Thematically, I think they were interesting, but certain players found a challenge there that wasn't really catered to them. There are ways to stealth them, there are ways to beat them in combat and there are conversations you can have that maybe give you a different means of dealing with the situation altogether."
"For Human Revolution, because of the way we designed it, [the bosses] always died in the cutscenes. You had no choice," DeMarle added. "But we rectified that in the Missing Link DLC, and we've rectified it in this game."
Deus Ex: Mankind Divided will be available in 2016 on PS4, Xbox One and PC.