Psyonix has released a new update for Rocket League, one which will finally allow Xbox One and PC players to play against each other.
"We're really excited to bring Xbox One and PC players closer together," said Psyonix. "Cross-network play has been something that Xbox One gamers have been asking us for since the day we launched, and thanks to Microsoft's new cross-network policies, we're proud to give it to them."
Here are the patch notes:
- (PC/XB1) Cross-Network Play is available now between Xbox One and Steam platforms.
- Cross-Network Play is enabled by default. Players can disable this feature in the Misc. tab of the Options menu.
- If any player within a party has Cross-Network Play disabled, that party will only find games with players on their own platform.
- (XB1) Players from Steam platform will appear with a Rocket League shield icon on the in-game scoreboard (instead of the Psynet icon like on the other platforms).
- Leaderboards now have a platform-specific filter option that only shows rankings for the network you are playing on.
- Fixed a crash in Free Play when Reset Ball was used after scoring
- Fixed issues preventing players from spawning when playing offline/splitscreen modes.
Despite Sony stating a few months ago that it's available to discuss the possibility of cross-console play, Psyonix has yet to confirm if PS4 and Xbox One Rocket League players will someday be able to play against each other.