During the recent Active Time Report event, Final Fantasy XV Director Hajime Tabata revealed new details about the game's visuals, specifically resolution, frame rate and graphics.
Tabata explained that Final Fantasy XV displays with dynamic resolution on both PS4 and Xbox One. While the PS4 version runs between 900p and 1080p, the Xbox One version runs between 765p and 900p. The frame rate of both versions is close to 30 fps.
However, there's still some room for improvements here, as this was one of the reasons that Final Fantasy XV was delayed to begin with. The director clarified that work on optimization isn't finished, and assured that the team continues to work on this, with their main focus being stabilizing the frame rate.
Square Enix is also putting some work on improving the graphics. As an example, the team is currently improving the look of trees and shrubs at intermediate distances, which will look better when the game releases in November.
In addition, in a recent interview with Famitsu, Tabata has released new information on the game's structure, chapters and length. Assuming you play Final Fantasy XV just for the story, the game will take approximately 40-50 hours to complete, with the story being split across fifteen chapters.
While Episode Duscae gaves the impression that Final Fantasy XV will be completely open world, Tabata has stated that there will also be some linear sections. While the first half of the game will be open world, the second half will be more linear and story-focused.
Finally, Square Enix has released a new Final Fantasy XV video with over 30 minutes of gameplay. The video features cutscenes, combat gameplay, character customization, chocobo racing, and more. As a side note, the video includes footage from both consoles, which might explain the difference in image quality throughout the video.
Final Fantasy XV releases on PS4 and Xbox One on the 29th of November.