Tom Clancy's The Division has been out for nearly a year, and during that time the game has seen the release of the Underground, Survival, and Last Stand expansions, as well as several key updates driven by community feedback. However, things won't stop there, as Ubisoft has a lot in store for the game's second year.
To celebrate the game's Year One anniversary, from March 9 to March 16, all active Division players will receive 200 premium credits to spend as they see fit, and a premium celebration emote as a thank-you for being a part of this important milestone for the team. Additionally, from March 9 to March 11, players will have a 2X multiplier on high-value target rewards, and on March 11, there will be a 2X multiplier on field proficiency caches.
"The one-year anniversary is a celebration of everything we've done in the first year of the game's release," says Julian Gerighty, Creative Director at Massive Entertainment. "But we also want to turn ahead and look at Year 2 and how we're going to support the game for everyone, for free."
That free content for Year 2 is coming in the form of two separate expansions planned for release this year. The first unnamed expansion will be based on an event system that drives players to activities that feature modifiers, leaderboards, and unique vanity items that will only be available through these activities. In addition, Gerighty says the team has plans to include a loadout feature that will let players switch efficiently and quickly between their favorite gear combinations, as well as a system to mark a player's feats. "[It] will reward players for different activities "“ long-term activities, short-term activities, and medium-term activities within the game," Gerighty adds. "Basically, our Division achievements, if you will."
The second expansion is still far enough away that the team doesn't want to comment on it, and while Gerighty stresses that it will be "more content-focused", new story missions won't necessarily be a part of the package. "Story missions are tricky, but that doesn't mean we won't have narrative content," he says. "We can't really deliver story missions that will fit into the RPG aspects of the game in a simple way. So we're not going to be doing the classic main mission type of thing, but narrative content is something that we are definitely looking at."
When asked if they're considering raising the level cap or expanding the map, Gerighty said The Division development team is still exploring different things they could do, but for right now, its focus for Year 2 remains on what they can deliver to the largest player base. In addition, he confirmed that all Year 2 content won't be paid DLC, which means that it will be available for free for everyone. "[This content will put a twist] on how people played the game before and reignite their engagement with the content. You may have already played in one style, but transforming that and then applying a competition filter is a very engaging way to deliver new experiences and new activities to the community."
Tom Clancy's The Division is available on PS4, Xbox One and PC.
Source: Ubisoft Blog