Developer inbetweengames announced that the Kickstarter campaign for its tech-noir tactics game, All Walls Must Fall, has been successfully completed. With an original Kickstarter goal in the amount of €15,000, the campaign ended up securing €36,576, over double the €15,000 the team was initially hoping to raise.
These extra funds will enable the studio to push ahead with plans to launch a closed alpha in May for backers, with content updates planned for every 3-6 weeks based on the team’s completed stretch goals. The game will then launch publicly on Steam Early Access, enabling everybody to sample the game’s sleek cyberpunk take on Berlin club culture and classic turn based gameplay.
Over the course of the Kickstarter many of stretch goals set by inbetweegames have been met. These include:
- Vandalism (€20,000) – Increased environment destructibility and a deepening of the game’s cover system.
- Drone Warfare (€25,000) – Hackable enemy drones added as well as new mission and room types.
- Bad Language (€30,000) – New dialogue options added as well as the ‘disinformation’ mission type.
- Discrimination (€35,000) – New gameplay centered around the nightmare of clubbing door policy to life while also diversifying the club’s range of NPCs.
We’re totally overwhelmed by the support of our generous backers. The Kickstarter went way over what any of us could have reasonably expected or hoped for. Now the real fun, not to mention hard work, begins as we deliver on the turning the Kickstarter into a reality. We’re totally committed to giving players the dopest, future soviet club experience possible.
All Walls Must Fall is scheduled for launch on PC, Mac and Linux.