Paradox Interactive announced that user-created modifications, or "mods", are now available for Cities: Skylines – Xbox One Edition. These mods allow players to add new building models, unique items, and more to their in-game cities, and try new experiences in Cities: Skylines – Xbox One Edition.
The mod content can be accessed through an in-game menu after installing the latest free update to Cities: Skylines – Xbox One Edition. These mods, originally designed by some of Cities’ most creative and talented fans on PC platforms, appear with their creators’ permission as free content for Xbox One players.
Mod content is one of the core features that Paradox fans have come to expect from our games, and we’ve always valued our users’ creativity as one of the best parts of our community. We’ve been working together with Tantalus to see if there was a way to bring mods to our console players that was as enjoyable as it has been on other platforms, and with help from the Xbox team, we’re ready to let our fans give mods a try in Cities: Skylines. If things keep going well, we’re eager to see which mods may appear in the future as we keep testing and working on this content!
To celebrate this addition, Paradox is also preparing to release the Content Creator Pack next month on the 6th of March. This pack, also included as part of the Season Pass and the Premium Edition on both Xbox One and PS4, will add a series of new buildings designed by two of Cities’ most talented modelers. Including a series of unique structures, service buildings, and new residential & commercial styles, the Content Creator Pack will allow players to spruce up their cities with Art Deco architecture and technological marvels.