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Things Older Gamers Like To Moan About
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Things Older Gamers Like To Moan About

Thu, Sep 2nd, 2010, 7:32 pm (EST) BY BEN GRIFFIN

The gaming world has changed: videogames come on small, shiny things called CD's. A small child thousands of miles away in Korea can whip your ass at Starcraft II. Resident Evil is now considered to have bad voice acting. HD graphics have rendered the outside world obsolete. Hardcore gamers love EA and hate Activision. Yes, sir, the world has changed, and you can either nobly roll with the punches and embrace the future or sit in your favourite comfy, moth-bitten chair and bitch, bitch, bitch. These are some of the topics in gaming today that make old people feel cold and frightened.

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Countdown To Halo Reach: The Story
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Countdown To Halo Reach: The Story

Mon, Aug 30th, 2010, 10:02 pm (EST) BY COLIN

When I look back at my time spent with Halo 3, I immediately remember all of the competitive multiplayer matches with friends. Looking ahead to Halo Reach, I find myself excited for the campaign co-op experience. Why is that? There's just something about Halo's campaign mode that's addictively fun, despite its limitations. Sure there are only so many times you can run through the story mode, but while multiplayer may be what fans latch onto for months on end, the campaign has been (and will be) a massive driving force for Halo Reach's sales. Join me, as I unofficially declare this upcoming week to be 'Halo Reach Week', and take you on a journey that most PS3 fans will ignore.

Perhaps this is a unique perspective, but I've never felt there to be any tension in the world of Halo unless the player was pitted against the Flood. The covenant was never a big enough threat really, you spend the greater part of three games stomping across every single thing the alien collective has on a regular basis. Playing the game as Master Chief does have that effect however, which is why I look forward to experiencing the fun as Noble Team. From the very start, they're simply more human (and therefore more realistic) than the Chief ever was.  We see them without helmets, as they prepare for battle, and we understand they each have their own personalities and preferences. They are first and foremost human beings, and depicting the Spartans as such has never really been More »


Halo: Reach Hands-On
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Halo: Reach Hands-On

Fri, Aug 27th, 2010, 11:42 am (EST) BY LEE BRADLEY

Bungie's farewell to Halo is shaping up to be a glorious swansong. Promising to reclaim the magic of Halo: Combat Evolved, while echoing the grounded narrative of ODST and building on the stellar online modes the franchise has become known for, you get the feeling that this could be the very pinnacle of the Halo series.

The developers certainly think so. They've stuffed every spare byte of the disc with content. A full campaign, a plethora of adversarial and co-op modes, a substantially enhanced Firefight mode, as well as the frighteningly flexible Forge 2.0 see to that. It's bursting at the seams. More »


Halo Reach Gets Live Action Trailer
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Halo Reach Gets Live Action Trailer

Tue, Aug 17th, 2010, 1:58 pm (EST) BY COLIN

Remember the Halo 3 ad campaign? Well, Bungie's being the creative bunch that they are with Reach's very own marketing campaign. Things aren't going so well apparently as the fight isn't simply with the Covenant anymore, but with a group of separatists that seem to be causing plenty of troubles. More »


Halo: Reach's Marketing Campaign Should Be Epic
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Halo: Reach's Marketing Campaign Should Be Epic

Thu, Aug 12th, 2010, 7:38 pm (EST) BY ADAM MA

Most huge game releases have gone hand-in-hand with some extremely expensive marketing pushes. Web advertisements, mass emails, promotional goodies flying everywhere, and of course commercials are all part of the mix. A lot of the time it's all in-game footage, with maybe a few cheeky nerd jokes tossed in there. But Bungie has always done something different, for which they'll always be remembered. Looking back at Halo 3's Believe campaign, it's not hard to wonder why the franchise has such a strong following. It was staggering, beautifully crafted, and leagues beyond the typical gaming advertisements that had come before it.

Knowing that, the follow up to Believe was 'We Are ODST', and knowing that Halo: Reach will be the final game in the series (at least for the time being), it can only be expected that this final game will have with it an amazing send off. Much like the Superbowl, I'm almost more excited for the ads than I am for the game itself, which says a lot about how effective these commercials are. Almost everyone I know, gamer or otherwise is familiar with them one way or another. It's this kind of detail that makes their commercials a joy to watch, though not in the Old Spice sense. More of an independent film that you wished would really happen. More »


Top Ten Anticipated Games of Fall 2010
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Top Ten Anticipated Games of Fall 2010

Tue, Aug 3rd, 2010, 9:57 pm (EST) BY JORDAN DOUGLAS

2010 has already been a fantastic year for gamers, with an abundance of quality releases throughout the first half of this year. However, the fall holiday season is typically the time of year when the biggest franchises hit store shelves, and 2010 appears to be no different. With that in mind, Gaming Union has compiled a list of the top ten games scheduled for release this fall. It's important to note that we only included announced games on this list - rumored entrances such as Resistance 3 are off the table.

Below is our top ten anticipated games of fall 2010, in alphabetical order. More »


Why Microsoft Are Losing The Exclusives Battle
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Why Microsoft Are Losing The Exclusives Battle

Mon, Jul 12th, 2010, 6:57 pm (EST) BY LEE BRADLEY

At E3 2008, Square Enix’s Yoichi Wada shocked the gaming world. Taking to the stage at Microsoft's press conference, he announced that the latest in a series long associated with PlayStation would no longer be exclusive to Sony. Final Fantasy XIII was hitting Xbox 360.

It was a huge surprise, perhaps E3 2008's only true megaton, an increasingly rare phenomena for an event beset by pre-show leaks. Comments threads and forums around the world exploded with rage. More »


Bungie Explored 'Proper Halo 4', Decided Against It
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Bungie Explored 'Proper Halo 4', Decided Against It

Mon, Jun 28th, 2010, 9:43 am (EST) BY DARRYL

Halo 3 ended on a bit of a cliffhanger, with Master Chief's fate less than certain. However, it's for exactly this reason that Bungie decided to steer clear of doing a 'proper' Halo 4 and anything to do with Master Chief.

Speaking to the MTV Multiplayer Blog at E3, Brian Jarrard, who's the community director at Bungie stated "Even before the idea to build a game based around Reach came about, a lot of other concepts were explored, up to and including a proper Halo 4, where Master Chief was going to wake up from cryo-sleep and we were going to tell that story." More »


Halo Reach Beta Almost Included With Crackdown 2
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Halo Reach Beta Almost Included With Crackdown 2

Thu, May 27th, 2010, 2:04 pm (EST) BY JAMIE COURTS

Remember when Halo 3 had an exclusive beta with Crackdown? Chances are a lot of people bought Crackdown specifically to nab a copy of the beta without realizing the game they bought was actually worth playing. As it turns out, Crackdown 2 may have suffered that same fate if not for the release schedule of Halo: Reach. More »


Halo: Reach Beta Impressions
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Halo: Reach Beta Impressions

Fri, May 14th, 2010, 2:06 pm (EST) BY JORDAN DOUGLAS

The public Halo: Reach beta currently being held is a strong reminder Bungie’s last Halo game is just around the corner. After ten years working on the series, Bungie have emphasized their efforts to go out on a high note, making this the definitive Halo experience. We've been playing the beta over the last couple of days, and it’s clear a great deal of planning went into altering some of the components, while at the same time retaining the core elements the franchise is known for. New additions for Halo: Reach include a new armor system, leveling elements, and several new game types, to name a few.

One of the most obvious changes fans will immediately notice is the armor equipment system from Halo 3 has been scrapped. In its place is a class system that determines your armor load-out, however, these classes differ from those in Modern Warfare simply because they aren’t customizable. The idea behind Halo: Reach’s class system is to have players pick their load-out based on the unique armor ability that comes with it. Some abilities in the beta include the scout’s sprint, the guard’s shield - making the player invincible but unable to move for a short time - the airborne' jet pack, and the stalker’s camouflage. Strategically dividing up these classes on your team is very beneficial for objective based matches. For instance, having a group of guards defending the base is very effective because they can withstand a barrage of grenades unharmed. More »


Is There Still Room For Crackdown 2?
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Is There Still Room For Crackdown 2?

Wed, May 12th, 2010, 9:27 am (EST) BY JORDAN DOUGLAS

The original Crackdown was one of the first tastes that gamers got this generation of what a modern open world game could do.  It followed only 2006’s Saints Row and Oblivion as major sandbox experiences, and was praised for innovations in online co-op.  The game gained considerable exposure in part from its early release this generation - February 2007 wasn’t the busiest time for game releases - and the Halo 3 beta code didn’t hurt. That being said, Crackdown by all accounts was a very solid game.  From the mind of David Jones, one of the creators of Grand Theft Auto, the design emphasized freedom to experiment, and above all fun.  A little over three years later, the environment in the gaming industry has changed significantly, Crackdown 2 now faces competition from all sides and doesn’t have the beta bonus.  Will it be as successful as its predecessor? More »


Lost Planet 2's Co-Op Is Its Strongest Selling Point
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Lost Planet 2's Co-Op Is Its Strongest Selling Point

Thu, Apr 29th, 2010, 5:36 pm (EST) BY ADAM MA

I remember two things very distinctly about the first Lost Planet: snow, and very large monsters. To that effect the game delivered, but on a personal level I was very disappointed. It had all the mechanics of a typical Capcom game, implemented in the right fashion. Weapons scattered across a level, bosses with very large glowing areas to depict where I should shoot, and robots in some format were all part of the game's core design. But it always felt like there was something missing. Unlike Shadow of the Colossus which lent itself beautifully to a single player experience, Lost Planet really just felt like it needed more help in the monster-killing department. I would even go as far to say that the world of Lost Planet felt almost empty without the presence of additional players. More »


Microsoft: Halo Reach Beta To Drive Halo 3: ODST Sales
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Microsoft: Halo Reach Beta To Drive Halo 3: ODST Sales

Mon, Apr 26th, 2010, 11:52 am (EST) BY DARRYL

The Halo: Reach multiplayer beta is due to start on the 3rd of May and to gain access players must have a copy of Halo 3: ODST, a title which was released last year. More »


Halo: Reach Special Editions Confirmed, No Cat Helmet In Sight!
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Halo: Reach Special Editions Confirmed, No Cat Helmet In Sight!

Thu, Apr 22nd, 2010, 12:29 pm (EST) BY NICK

When Halo 3 was released to the public with three different editions to choose from, many people probably thought "who would pay £70 for a silly helmet?" Well, quite a few people apparently. More »


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Original Xbox Live Ends Tonight

Wed, Apr 14th, 2010, 12:52 pm (EST) BY JAMIE COURTS

Well, it seems like the announcement only came yesterday, but tonight will be the very last night to play on Xbox Live with original Xbox titles. Yes, there will most likely be tears as all Xbox original titles will lose their multiplayer online support. This includes everything, even Halo 2, which will still most likely have players online right up until shutdown. More »


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Siege Expansion Pack Coming To Uncharted 2

Mon, Apr 12th, 2010, 2:08 pm (EST) BY JAMIE COURTS

Those playing online with Uncharted 2 may be excited to see some new content coming along this month. Uncharted 2 is continuing its DLC campaign this month with a new online downloadable pack, titled the "Siege Expansion Pack". More »


Crackdown 2 Release Date Set For July
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Crackdown 2 Release Date Set For July

Mon, Mar 15th, 2010, 9:14 am (EST) BY KYLE WYNEN

Crackdown 2, the sequel to the 2007, Halo 3 Beta fuelled critical and sales success, Crackdown, will be hitting shelves on July 6th. Announced by Microsoft today, the Ruffian studios game will of course be releasing on the Xbox 360. More »


Halo Reach Is 70 Percent Complete
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Halo Reach Is 70 Percent Complete

Fri, Jan 22nd, 2010, 9:50 am (EST) BY DARRYL

Halo Reach was unveiled during Microsoft's E3 press conference last year and Bungie have now confirmed, via Edge, that the game is around 70 percent complete as things currently stand. However, despite this, they also state that no one section of the game is actually complete yet. More »


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Halo 3 Is Most Played Game On Xbox Live In 2009

Mon, Jan 11th, 2010, 7:30 am (EST) BY DARRYL

Halo 3 has officially been confirmed as the most played game on Xbox Live throughout 2009, beating out all three Call of Duty titles in the process - quite a feat considering the game was released in 2007. More »


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Modern Warfare 2 Smashes GameStop Pre-Order Record

Posted on 2009/11/04 BY DARRYL

Despite all the recent controversy surrounding Modern Warfare 2, it doesn't seem to have affected its selling potential. It may have actually thrust it even more into the limelight. More »