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RECENT SHIGERU MIYAMOTO NEWS

Warren Spector On Disney, Internet Rumors, Player Choice, And More
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Warren Spector On Disney, Internet Rumors, Player Choice, And More

Thu, Aug 5th, 2010, 2:11 pm (EST) BY JORDAN DOUGLAS

Warren Spector is one of a select group of game designers - Will Wright, Peter Molyneux, Hideo Kojima, John Carmack, and Shigeru Miyamoto being others - who have reached the status of household name in the gaming community, and are associated with a signature design style. Spector's latest project, Epic Mickey, combines his signature emphasis on player choice with his love for all things Disney.

Gaming Union recently sat down with Warren Spector to blow the lid off Epic Mickey. He shares what it's like to work with Disney and how the project came about, sets the record straight on a few internet rumors, and discloses how player choice is implemented in Epic Mickey. More »


Zelda Skyward Sword Announced For Wii, Coming 2011
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Zelda Skyward Sword Announced For Wii, Coming 2011

Tue, Jun 15th, 2010, 12:40 pm (EST) BY JAMIE COURTS

At today's E3 2010 Nintendo press conference, Shigeru Miyamoto unveiled the new Zelda title coming to the Wii system. Zelda: Skyward Sword, is the first true Wii remote based title and will also integrate the Wii Motion Plus to use the sword in a more 1:1 motion to sword fight. More »


Major Changes Coming to Zelda Wii, Miyamoto Says
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Major Changes Coming to Zelda Wii, Miyamoto Says

Tue, May 18th, 2010, 11:41 am (EST) BY SHAWN

According to a recent interview with the German gaming website Gaming Media, it appears that Nintendo is working on making the upcoming The Legend of Zelda game for the Wii easier to play compared to previous outings in the franchise. More »


Super Mario Galaxy 2 Shooting Past Original
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Super Mario Galaxy 2 Shooting Past Original

Thu, Apr 22nd, 2010, 12:25 pm (EST) BY SHAWN

When Nintendo first announced the sequel to the hugely successful Super Mario Galaxy, cleverly-titled Super Mario Galaxy 2, at E3 2009, many gamers were surprised as up until now, each new console Mario title had been on the system that followed the previous title. With news that the game would play very similarly to the original, most wondered if this was a sign that the company's successful console was beginning to fall on hard times and needed to be propped up by its biggest titles. From what has currently been revealed about the game, this couldn't be farther from the truth.

The original Super Mario Galaxy was set in outer space, where Mario traveled from galaxy to galaxy in order to collect Power Stars, which could be obtained by solving puzzles or defeating enemies, and sometimes even huge bosses. The highlight of the game came in the new physics system, which revolved around a unique feature of giving every celestial object its own gravitational force, allowing the player to completely circumnavigate the planets, walking either sideways like normal or even upside down. This also applied to jumping from planet to planet, which was one of the prime factors used in a number of the game's most tricky and difficult puzzles. More »


Platinum Games Wants to Make New Star Fox
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Platinum Games Wants to Make New Star Fox

Mon, Apr 19th, 2010, 11:22 am (EST) BY SHAWN

While many of Nintendo's long-running series have gotten new entries in the last few years, the Star Fox series hasn't received one since 2006's Star Fox Command. It's now 2010, and there's been no word on a new game in the series. More »


New Zelda May Use Wii Vitality Sensor
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New Zelda May Use Wii Vitality Sensor

Mon, Mar 22nd, 2010, 11:20 am (EST) BY COLIN

Speaking with gamerTM, Shigeru Miyamoto teased that the possibility of incorporating the Wii's Vitality Sensor into the new Legend of Zelda is very much within the realms of possibility.

"Whenever we are going to use any new device it is possible to expand the appeal to those who are new to the videogaming world. At the same time, however, it is also fun to think of ways in which we might apply that new technology to existing forms of gameplay..." More »


Super Mario Galaxy 2 Will Be 'Really Difficult'
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Super Mario Galaxy 2 Will Be 'Really Difficult'

Posted on 2009/11/16 BY DARRYL

Shigeru Miyamoto has been talking a bit more about the upcoming Super Mario Galaxy 2, which was announced at this year's E3. This time, he was addressing questions that were posed about the game's difficulty. More »


Super Mario Galaxy 2 Almost Complete
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Super Mario Galaxy 2 Almost Complete

Posted on 2009/11/06 BY DARRYL

Super Mario Galaxy 2 was announced during Nintendo's E3 2009 Press Conference, and it was actually quite a surprise. It seems as though Nintendo are taking the development very seriously though.

When speaking to GameTrailers TV, the legendary Shigeru Miyamoto stated that development is actually almost finished,

More »


Next Wii Zelda To Use MotionPlus
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Next Wii Zelda To Use MotionPlus

Posted on 2009/11/03 BY SHAWN

According to a recent Q&A session put up on Nintendo of Japan's official website, it appears the next Zelda game on the Wii will make use of the MotionPlus accessory for the Wii. More »


Excuse Me, There's Mario In My Kingdom Hearts
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Excuse Me, There's Mario In My Kingdom Hearts

Posted on 2009/05/21 BY KYLE WYNEN

Although the original kick off between Square Enix and Disney happened in an elevator all those years ago, Tetsuya Normura has divulged what significantly influenced the original Kingdom Hearts.

As it turns out, Shigeru Miyamoto's mastery is a large part of what inspired the game play of the original Kingdom Hearts. In an interview published today in Japan, when asked what his favourite games are, KH Director Tetsuya Normura also set the record on Kingdom Hearts influence,

More »