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RECENT YANNIS MALLAT NEWS

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Defining Immersion: The Fighting Genre

Tue, Jan 19th, 2010, 9:24 pm (EST) BY ADAM MA

How to properly capture and engage the average gamer is something that companies have been struggling with for a very long time. As tastes between individuals vary greatly, it's natural that each and every person will define immersion differently. Gaming Union covered a keynote speech by Yannis Mallat at DIG London 2009, in which he described how Ubisoft tests to ensure their games thoroughly have the ability to capture an audience before moving into full development. However even once a game has a core mechanic down that doesn't mean it'll be an inherent success. More »


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Film the Future of Ubisoft?

Tue, Dec 1st, 2009, 8:44 pm (EST) BY ADAM MA

During a keynote presentation at DIG London 2009- a video game developers conference in London, Ontario - Yannis Mallat gave an inside look at the inner workings of Ubisoft Montreal.  The speech covered both the past and the future of the gaming company, and how they will continue to shape the industry, but one point in particular went towards how Ubisoft may be shaping the future of film as well.  Using Assassins Creed: Lineage as the flagship for their success Mallat spoke of the breakthrough of convergence - the next step in reaching a truly immerse gaming experience. More »


Ubisoft: Defining a Breakthrough
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Ubisoft: Defining a Breakthrough

Thu, Nov 26th, 2009, 9:13 pm (EST) BY ADAM MA

Speaking to an audience of game enthusiasts and aspiring developers at DIG London - a video game developers conference in London, Ontario - Yannis Mallat, CEO of Ubisoft Montreal, painted a picture for global success in the gaming industry. Citing the 'Production Pipeline' as the backbone of the creative structure, the audience was taken through a series of Ubisoft's more groundbreaking games. Highlighting how "Ubisoft has been driven by high-risk but high reward decisions, innovation, and a desire to be creative" the pipeline is a precise guide to the methods of Ubisoft's game development. More »


Next Prince Of Persia Likely To Land In 2010
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Next Prince Of Persia Likely To Land In 2010

Posted on 2009/11/10 BY KYLE WYNEN

The Prince of Persia series was on quite the roll last generation, debuting in 2003, with sequels landing in both 2004 and 2005. The latest Prince of Persia released towards the end of last year on Xbox 360, PlayStation 3, a solid three years since the latest console entry in the series. This bares the question, when can gamers expect the next Prince of Persia game? More »


Ubisoft Not Afraid of Modern Warfare 2
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Ubisoft Not Afraid of Modern Warfare 2

Posted on 2009/11/05 BY KYLE WYNEN

Not many games are releasing around the same time as Activision's upcoming Modern Warfare 2. It's particularly understandable considering the almost undisputed assumption that Modern Warfare 2 will be another massive sales success; this week the game was announced as GameStop's most pre-ordered game ever. However, one title isn't wavering in challenging Modern Warfare 2, and that's Assassin's Creed 2. More »


Ubisoft Confirm Metal Gear / Assassin's Creed 2 Potential
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Ubisoft Confirm Metal Gear / Assassin's Creed 2 Potential

Posted on 2009/11/01 BY KYLE WYNEN

At the GameON: Finance conference in Toronto, GamingUnion.net had the opportunity to speak with Ubisoft Montreal CEO, Yannis Mallat. Mallat's studio is behind the development of the Assassin's Creed series, and many may remember the Assassin's Creed bonus in Metal Gear Solid 4, Snake adorning Altair's outfit.

Speaking with Mallat, we asked if Kojima Productions will have any easter eggs in upcoming Ubisoft games. Here's how it went: More »


Ubisoft's Assassin's Creed 2 Expectations 'Better, Bigger'
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Ubisoft's Assassin's Creed 2 Expectations 'Better, Bigger'

Posted on 2009/10/30 BY KYLE WYNEN

Ubisoft is quite proud, and vocal, about Assassin's Creed's success, and rightly so. The game debuted as and still holds the record for fastest seeling new IP. With Assassin's Creed 2 closing in on its release date, one can only wonder if the sequel will surpass the sales and success of the original.

Pondering this, GamingUnion.net spoke with Yannis Mallat, CEO of Ubisoft Montreal, the studio behind Assassin's Creed, at this week's GameOn: Finance conference. We asked Mallat what his expectations are for Assassin's Creed 2 compared to the original's sales and reception, and Mallat told us,

More »


Ubisoft: Splinter Cell Franchise Xbox 360 Exclusive 'Until Further Notice'
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Ubisoft: Splinter Cell Franchise Xbox 360 Exclusive 'Until Further Notice'

Posted on 2009/10/29 BY KYLE WYNEN

Splinter Cell has long been an on-and-off multiplatform series. Originally debuting on the Xbox, the series later made its way to Sony and Nintendo's platforms as well. Splinter Cell: Conviction however is currently exclusive to the Xbox 360, a departure of where the series previously was heading.

Ubisoft have announced that Conviction will not be the last installment into the franchise, so naturally questions have been raised about whether future titles will also be Xbox 360 exclusive. We managed to catch up with Yannis Mallat, the CEO of Ubisoft's Toronto and Montreal studios, at the recent GameON: Finance conference to ask him his opinion on the matter,

More »


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New BioShock 2 Multiplayer Info Next Week

Posted on 2009/10/29 BY KYLE WYNEN

Digital Extremes, the team behind Bioshock 2's multiplayer, and 2K Games have scheduled a 40 minute demonstration of Bioshock 2's multiplayer for next week's DIG London 2009 game developers conference. More »


Assassin's Creed Lineage Impressions
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Assassin's Creed Lineage Impressions

Posted on 2009/10/22 BY DARRYL

Films about video games is nothing new, as they've been around for years. However, they generally have a very bad reputation associated with them and it's a stigma that Ubisoft are trying to change with their latest project, Assassin's Creed: Lineage. More »


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Ubisoft Montreal & Toronto CEO to Headline DIG London Conference

Posted on 2009/10/17 BY KYLE WYNEN

Yannis Mallat, CEO of Ubisoft Montreal & Toronto, has been announced to headline the London, Ontario based games conference, DIG London (Digital Interactive Gaming London). 2009 marks DIG's second year, with the conference open to members of the gaming industry and post-secondary students. More »


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Ubisoft Opening Toronto Development Studio

Posted on 2009/07/07 BY KYLE WYNEN

Ubisoft has announced that they will be opening their newest studio in the city of Toronto, Ontario, Canada, thanks to generous investment by the Government of Ontario to the tune of $263 Million (CAD). The new studio will be Ubisoft's fourth Canadian studio, and also the first studio owned by a major publisher to be developed in the Province of Ontario. Traditionally Vancouver and Montreal have been Canada's two video game development hubs, with Toronto nowhere near either city in terms of video game development employees. More »