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Assassin's Creed: Bloodlines Review

Assassin's Creed: Bloodlines Review

Assassin's Creed: Bloodlines is the PSP sequel to the third person action-adventure title, Assassin's Creed, that first landed in 2007. Releasing alongside Assassin's Creed 2 for the holiday season, Bloodlines is set to tie together the loose ends of the first game, which ended rather abruptly and did nothing more but set the stage for its predecessor. Developed by Ubisoft Montreal in conjunction with developer Griptonite Games, Assassin's Creed: Bloodlines hopes to offer the same non-linear gameplay and open world environments as the first game, but does it hold up to the reputation set by its predecessor?

Taking place a month after the events of Assassin's Creed, players will find themselves back in control of Altair, hunting down the remnants of the Templar order. Set on the island of Cyprus, players are taken from city to city on a quest to remove the last vestiges of the Order's leadership. Assisting the local resistance, helping those in need on the street, and taking on specific hits all bring Altair closer to his goal. These are the contacts that Altair must work through, learning about the political circles of Cyprus and how to best move amongst his enemies. Though many of the characters encountered in the sequel are new to the series, Templar Maria from the first game has a returned to assist Altair, although not entirely of her own free will.

TAGS: Assassins Creed Bloodlines, Assassins Creed, Sony PSP, Ubisoft Montreal, Ubisoft


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