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Darksiders Review

Darksiders Review

Eons ago, the Charred Council called a truce between Heaven and Hell, creating Seven Sacred Seals to serve as a boundary for both forces. They also created the Kingdom of Man, who they believed would help decide the Final Battle between the two forces when the time was right. However, in Darksiders, the Apocalpyse has started early and War, one of the four Horsemen of the Apocalypse, has been summoned to bring order. And so begins the tale that Vigil Games have created in their first ever title, which sees Joe Madureira - best known for his work with Marvel Comics - take the helm as creative director.

Upon arriving on Earth, War finds that his fellow Horsemen haven't been summoned, and he fights in vein against the forces of Hell. In his weakened state, he is no match for the Destroyer's Chosen, Straga, and is simply cast aside by the colossus. The Charred Council believe that War was the person to bring the Apocalypse around prematurely and offer him penance in reward for re-aligning the balance of power and slaying the Destroyer, a deal which War gladly accepts, as he looks to seek revenge alone against those who have framed him.

TAGS: Darksiders, Vigil Games, Joe Madureira, THQ, PlayStation 3, Xbox 360


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