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Final Fantasy XIII Grew Too Big To Be 'Squashed' Into One Game

Final Fantasy XIII Grew Too Big To Be 'Squashed' Into One Game

Final Fantasy XIII-2 is slated for release by the end of the year, a rather stunning and potentially fast turn-around for Square Enix. It begs the question if the sequel was planned from the very beginning or if the decision was made after.

Speaking in an interview with us at E3 this year, producer Yoshinori Kitase said that the game had simply grown too big to be "squashed" into one game and that the decision to create a second was made right around the time of its March 2010 release.

"When we launched Final Fantasy XIII last March, we went on a world tour in many countries including the States and European countries. We got the feeling that people loved XIII and that it was very popular," said Kitase.

"Also, after refining the characters and the universe for XIII, we thought that the kind of materials we had had actually grown too big to be squashed into just one game. The world of XIII had more potential for just one game, so when we launched Final Fantasy XIII last March, we decided to make a sequel."

Square Enix have also confirmed that neither writers Kazushige Nojima nor Daisuke Watanabe will be directly involved with the sequel's scenario, which will, instead, be written by professional novelist Jun Eishima, the writer responsible for Final Fantasy XIII Episode -i-.

TAGS: Final Fantasy XIII 2, Square Enix, PS3, Xbox 360


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