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HD Muramasa Wouldn't Be That Hard, Says Founder

Posted on 2009/08/04 by Shawn
HD Muramasa Wouldn't Be That Hard, Says Founder

According to an interview of Vanillaware's founder, George Kamitami, it appears a HD version of Muramasa: The Demon Blade, just released in Japan and coming to North America this Fall, would be relatively easy for the developers to release.

According to Kamitami, here is what he had to say when asked how much trouble going from 480p (the current resolution of the game) to 720p would be:

Well, the original art we draw is all done in double-size -- in the case of Muramasa, the animation frames then get compressed down to the Wii's native resolution. As a result, producing a fully HD title would not be a great deal of extra work for us; it would just mean our original art is displayed in higher resolution.

Considering the Japanese publisher, Marvelous Entertainment, has suggested they are wanting to bring HD ports of some of their various Wii projects to recoup losses, releasing an HD port of Muramasa would be relatively inexpensive.

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SOURCE: Gamasutra

TAGS: Muramasa The Demon Blade, Vanillaware, Ignition Entertainment, Wii, Nintendo

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