Six Days in Fallujah Fallout Causes Job Cuts at Atomic Games

Due to a lack of funding for Atomic Games's controversial game Six Days in Fallujah, it appears the developer has been forced to cut down their development staff.
Back in May, they secured a publishing agreement with Konami, only to have the company pull out soon after due to a backlash due to the game replicating an event that took place only a few years ago and was still fresh in people's minds. The company had this to say about the layoffs:
Due to a mixture of fears about the edgy subject matter of Six Days in Fallujah, as well as low videogame sales this summer, we have been unable to secure full-scale funding from a major publisher for Six Days in Fallujah. This has caused us to reduce the size of our studio today.
In the words of Marine officer Chesty Puller, "We're surrounded. That simplifies the problem." Development at Atomic will continue with a smaller team that will be funded by our sister company, Destineer.
The company had 75 employees as of this week, although no word has been given on how many were let go. The developer has said they will be releasing more information at a later date.


