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VIDEO GAME PREVIEWS

GamesCom: Fallout: New Vegas Hands-On
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GamesCom: Fallout: New Vegas Hands-On

Thu, Sep 2nd, 2010, 6:57 pm (EST) BY LEE BRADLEY

Inheriting the reigns of the Fallout series is a double-edged sword at this point. On the one hand you have access to one of gaming's most-loved properties, the ability to build upon the revered work of Black Isle and Bethesda and the opportunity to follow-up one of 2008's best-selling, most critically lauded titles. More »


GamesCom: The Force Unleashed 2 Impressions
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GamesCom: The Force Unleashed 2 Impressions

Thu, Sep 2nd, 2010, 6:23 pm (EST) BY DARRYL

The Force Unleashed was exactly what the Star War franchise needed, a game that finally let players, as the name suggested, unleash the Force in all its glory. The amount of power was just awesome, but everything is built to be surpassed, and that's exactly what LucasArts plan on doing with The Force Unleashed 2; a game which promises more bang for your buck. And boy does it look like it's going to achieve that. More »


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GamesCom: We Sing Robbie Williams Impressions

Thu, Sep 2nd, 2010, 9:48 am (EST) BY DARRYL

After making their debut with We Sing last year, Nordic Games have certainly been busy. Less than 12 months on, they've just released the follow-up, dubbed We Sing Encore, and they've already got a third game on the way, We Sing Robbie Williams. You'd think they would want a break, but apparently not! More »


GamesCom: BioShock Infinite Impressions
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GamesCom: BioShock Infinite Impressions

Wed, Sep 1st, 2010, 6:13 pm (EST) BY LEE BRADLEY

For all the talk of FlyoShock and AeroShock this is more than just Rapture in the sky. Much more. From what we've seen so far, Bioschock: Infinite promises to be a soaring, stratospheric masterpiece. More »


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GamesCom: Spec Ops: The Line Impressions

Wed, Sep 1st, 2010, 3:28 pm (EST) BY LEE BRADLEY

A big-budget, cover-based, military squad shooter set in a destroyed middle-eastern city? With Nolan North on the voice cast? Well that ain't gonna win any awards for originality, is it? More »


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GamesCom: From Dust Impressions

Wed, Sep 1st, 2010, 10:32 am (EST) BY DARRYL

From Dust was announced a few months ago as the next game from legendary French game designer Eric Chahi, the man behind Another World and Heart of Darkness. He claims that the game will be the spiritual success to the Populous franchise, and on first glance, it's very easy to see why. More »


GamesCom: Call of Duty: Black Ops Impressions
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GamesCom: Call of Duty: Black Ops Impressions

Wed, Sep 1st, 2010, 9:54 am (EST) BY COLIN

The Call of Duty franchise has been known to take fast paced action and combine it with movie quality pacing and set pieces. Treyarch is definitely looking to take that action up a huge notch with the latest entry into the franchise, Black Ops. More »


GamesCom: James Bond 007: Blood Stone Impressions
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GamesCom: James Bond 007: Blood Stone Impressions

Tue, Aug 31st, 2010, 6:08 pm (EST) BY DARRYL

When I initially heard that Bizarre Creations were developing the next James Bond game, dubbed Blood Stone, I'll admit that I had some reservations. Bizarre's background is in the racing genre, not the third-person shooter genre, after all. However, I've always been saying that developers shouldn't just stick to one genre and I'm glad that Bizarre are branching out. I'm also glad because it looks, from what I saw at GamesCom, that they're doing a fantastic job of it! More »


Fable III Hands-On Preview
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Fable III Hands-On Preview

Tue, Aug 31st, 2010, 5:36 pm (EST) BY LEE BRADLEY

It is a time-honoured tradition that sequels are "bigger, better, and more bad-ass." Building on the success of their predecessors, they typically add more story, more weapons, more enemies and more features. When it comes to sequels, conventional wisdom is unequivocal, more is better.

But that's not entirely true of Fable3. More »


GamesCom: Mindjack Impressions
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GamesCom: Mindjack Impressions

Tue, Aug 31st, 2010, 8:14 am (EST) BY DARRYL

If there was one game that surprised me at this year's GamesCom, it has to be Square Enix's upcoming third-person shooter, Mindjack. On the surface it probably looks like any other generic shooter, but once you delve a little deeper, you realise this couldn't be further from the truth. More »


Naruto Shippuden: Ultimate Ninja Storm 2 Demo Impressions
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Naruto Shippuden: Ultimate Ninja Storm 2 Demo Impressions

Mon, Aug 30th, 2010, 8:33 pm (EST) BY COLIN

Naruto Ultimate Ninja Storm was one of the more anticipated exclusives for the PlayStation 3 early on this generation, at least by the fanbase. Naruto itself is an incredibly popular series amongst anime and manga veterans. Naruto Shippuden: Ultimate Ninja Storm 2 is the next in the series for current generation platforms, both the Xbox 360 and PlayStation 3, and it promises to offer far more than what the first did, complete with fluid animation, fast-paced combat and much bigger fights.

Based on the Shippuden arc, Naruto Shippuden: Ultimate Ninja Storm 2 looks to take players through the journey of a Hidden Leaf Ninja called Naruto as he returns to his village after three years of training. The game plays through the majority of the Shippuden arc, all the way through to Naruto's fight with Paine. If you are not familiar with this setting, that's a spoiler right there - albeit, not a very big one. More »


Halo: Reach Hands-On
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Halo: Reach Hands-On

Fri, Aug 27th, 2010, 11:42 am (EST) BY LEE BRADLEY

Bungie's farewell to Halo is shaping up to be a glorious swansong. Promising to reclaim the magic of Halo: Combat Evolved, while echoing the grounded narrative of ODST and building on the stellar online modes the franchise has become known for, you get the feeling that this could be the very pinnacle of the Halo series.

The developers certainly think so. They've stuffed every spare byte of the disc with content. A full campaign, a plethora of adversarial and co-op modes, a substantially enhanced Firefight mode, as well as the frighteningly flexible Forge 2.0 see to that. It's bursting at the seams. More »


GamesCom: The 3rd Birthday Hands-On
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GamesCom: The 3rd Birthday Hands-On

Fri, Aug 27th, 2010, 8:43 am (EST) BY DARRYL

The observant amongst us will notice that The 3rd Birthday, despite being part of the Parasite Eve franchise, doesn't mention Parasite Eve anywhere in the title. That's because Square Enix only want it loosely associated with the games that came in the past - they see The 3rd Birthday as a complete reboot for the franchise, a new chapter if you will. It's certainly not a spin-off though, so don't go thinking about it like that.

What does this mean on face value? That the game is going away from its more traditional RPG roots and more towards that of a third-person shooter. That's not to say there won't be some RPG elements, there will, but in the grand scheme of the game they will be quite minimal. More »


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GamesCom: Red Faction: Armageddon Impressions

Thu, Aug 26th, 2010, 8:10 am (EST) BY DARRYL

When I sat down to check out Red Faction: Armageddon for the second time, I initially felt a sense of deja vu. On face value, the demo look extremely similar to the one I saw at E3; Darius Mason was again attempting to create a safe passage for a convoy of humans by getting rid of alien infested structures. However, this time he had a few extra tools to help him out and I was quite surprised at how much it changed the feel of the action. More »


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GamesCom: Homefront Impressions

Thu, Aug 26th, 2010, 7:33 am (EST) BY LEE BRADLEY

In three years time, Kim-Jong Ill's son will reconcile North and South Korea. In eight years time their forces will invade Japan. Then, in 2024, they'll come for the United States. The land of the free will fall to superior military muscle. The Communists will control America. More »


GamesCom: inFamous 2 Hands-On
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GamesCom: inFamous 2 Hands-On

Mon, Aug 23rd, 2010, 6:01 pm (EST) BY JAMIE FELTHAM

Given that inFamous 2 was only shown in trailer form to most of the press at E3 I was fairly surprised to see a stack of screens lined up for the public to play the game at GamesCom this year. Still, I didn't sit around stunned too long; I needed to get my hands on Cole's next adventure.

Remember that awesome gameplay debut that was shown a few weeks back? That was what was on display here, only tweaked with our hero's new outfit, a few more enemies, and some hints to help you along the way. The most notable part of the demo for me was right at the start as you battle your way through hordes of swamp monsters (huge beasts with blades for arms and mouths like Resident Evil 5's infected). More »


Enslaved: Odyssey To The West Hands-On Impressions
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Enslaved: Odyssey To The West Hands-On Impressions

Mon, Aug 23rd, 2010, 12:07 pm (EST) BY DARRYL

A short while ago, I was invited to Namco Bandai's Headquarters to check out the newest build of Enslaved: Odyssey to the West - the latest game from Cambridge's Ninja Theory. More »


GamesCom: FIFA 11 Hands-On
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GamesCom: FIFA 11 Hands-On

Mon, Aug 23rd, 2010, 9:22 am (EST) BY DARRYL

FIFA had an immense year last year. It, as a franchise, had been snapping at the heels of Pro Evolution Soccer for a few years, but last year was the first time for almost a decade that it could truly be hailed as the de-facto football game. They were back to where they were all those years ago - the premium licence and the premium gameplay. Something I'm sure they don't want to let slip away from their fingers.

If we've learnt anything from the demise of Pro Evolution Soccer, it's that you shouldn't rest on your laurels. And I think that's something EA Canada have really taken on board. There will of course be numerous modes to supplement the gameplay, such as Career Mode, Be a Pro and Manager Mode, but it's the gameplay that's always proved the fundamental aspect behind a sports game's success. More »


GamesCom: Time Crisis Razing Storm Hands-On
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GamesCom: Time Crisis Razing Storm Hands-On

Mon, Aug 23rd, 2010, 8:14 am (EST) BY JAMIE FELTHAM

I wasn't exactly sure what to expect when I sat down to play Time Crisis Razing Storm, the latest entry in the franchise that also supports PlayStation Move. I haven't been too much of a fan of the light-gun genre ever since the Wii took away the appeal of a Guncon controller and replaced it with the Wii Zapper. You couldn't actually aim without a reticule on screen and that basically made it like playing with a mouse instead of an actual gun. More »


HAWX 2 Preview
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HAWX 2 Preview

Wed, Aug 18th, 2010, 6:16 pm (EST) BY ADAM MA

Flying simulation games, as mentioned in our other previews, can be a very tricky subject. The first Hawx game demonstrated this quite well, generating some decent reviews but nothing that will live on forever in the history of gaming. A few technical issues, an extremely short campaign, and some poorly thought-out multiplayer features left a bad taste in the mouth. Fortunately, that hasn't stopped Tom Clancy's team one bit. Hawx 2 is coming, and with it come a few changes that may make for a more memorable (and enjoyable) flight experience. More »