Exercising and eating right are two things that we all need to do each day, but unfortunately the majority of us have succumbed to the horrible habit of being lazy. But instead of encouraging chunky couch potatoes, some video game developers have decided it's time to get people moving and grooving especially those with motion-control peripherals. Move Fitness, is Sony's first foray in this direction and it's designed for for those of us with the PlayStation Move peripheral. Its purpose is to help strengthen and tone your body in the comfort of your own home. However, while Move Fitness can help you out with those annoying flabby bits, it's not perfect.
First, you will need two Move controllers in order to play and, of course, a relatively big playing space. The rest comes with just using your own body and making sure you keep in time with the trainers. If you want to do a generic workout, there are a few customizations you can choose from like Strong Shoulders and Beach Body. If you feel like doing just an overall work out, then you'll do a bunch of exercises that cover your entire body. You can also choose how long you wish to workout for whether it's 10 minutes or 25.
While these workouts sound really inviting and almost exciting, it tends to get a bit boring after the second set. The workouts focus on heavy repetition which means doing the same thing for about 2-3 minutes and even though it gets the job done, it doesn't really make you feel happy about doing the same routine tomorrow. The beauty about certain fitness games is how you can really change up what you do everyday to ensure you won't get tired of the same thing, but Move Fitness lacks any kind of variety in that sense. Doing the same workout everyday for a month would probably prove to be too monotonous for some.
With each workout, you're supposed to be hitting targets in order to ensure you're doing the workout correctly. Hit the targets well enough, and the game will send you into Overdrive which earns you even more points, but forces you to push yourself even harder as suddenly the trainer starts going extremely fast. After each workout is finished, your points will be added up along with your calories burned.
The trainer, who is supposed to be helping you, really turns out to deceive you in the end, distracting you from how your supposed to go. Say you miss a target, you'll become extremely focused on keeping up with the trainer than hitting the target which will ensure you get the points you deserve. If you aren't used to pacing yourself, the Overdrive can also hinder you more than help you, because you might find yourself unable to finish the workout since you've used up all of your energy. Missing targets can be very frustrating and it happens far too often. Unless you live somewhere that has a ridiculous amount of space, the game can't decide whether you're too far away or too close to the screen and it will often lose tracking of your hands. It's not a deal breaker, because at the end of the day, it's about making sure you don't cheat yourself, but it only seems to happen if you match the on-screen trainer or go faster.
If standard workouts aren't your thing, you can always try out the 28 different activities Move Fitness offers. These activities allow you to target specific body areas and can all be played with up to four people. You can take part in sparring, boxing, and dodging, generally it's all really basic. Each player takes a turn so as to let everyone have enough room to move.
One of the bad things about this though, is that none of the scores from these games are stored when it's not a single-player affair. So, you could be burning your calories and they count for nothing when the overall stats are considered.
Presentation wise, Move Fitness is very organized. It's very easy to navigate the menus and such, however, if you ever wish to stop your current workout, there are no options to do so. This can make 25 minute adventures very annoying. Say perhaps you'd want to get some exercise in before work, but you realize halfway in that your workout has taken a bit longer than expected. There is no way to end the workout and get your results. Instead you have to wait through the entire 25 minutes in order to finally get your results for the day. As said before, the trainer can also be rather distracting during the workouts, also the warm up section doesn't seem to offer any real guidance other than following what the character is saying on the screen. So instead of focusing on stretching what needs to be stretched, you are focusing on keeping up with the trainer.
One of the biggest draw-ins with fitness titles are the workout programs. Whether it's a 7 day shred or monthly calendar, most games have them. Move Fitness, however, does not, which makes replaying the title fairly difficult. Knowing that at least you're accomplishing something worthwhile is very important when starting a workout regime. There are goals, but they don't really pertain to anything meaningful.
Although the Move has its strengths, Move Fitness does not do well to utilize them. Instead you are faced with a bunch of mini-games which on a positive side, help you forget you're working out, but on a negative side, fail to answer why you should keep coming back. Although the customizable workouts are definitely useful, the variety of movements within them tends to be a bit boring and the game definitely suffers by not having a weekly/monthly workout program to help track your progress. If you want a fitness game to pass the time, Move Fitness is definitely good for that, but if you are really serious about losing weight, there are plenty of better titles out there to help you out.
|Customizable workouts are a nice touch especially for people who have busy schedules.|
|Mini games are fun to play with friends and family members.|
|The workouts definitely leave you sweaty and sore, but in a good way.|
|Thereâ€™s no workout program to help you track your weight loss.|
|Fitness trainers tend to be distracting and unhelpful.|
|Workouts offer little variety and can get pretty boring in the longrun.|