Dead or Alive 5 Plus Review

Dead or Alive 5 Plus Review

When you get past all the boobs and swimsuits, Dead or Alive is actually a pretty serious fighting game series. Dead or Alive 5 was the game that would finally have the world take the series seriously and for the most part it succeeded with that. Now Team Ninja has brought the most updated version of Dead or Alive 5 is on the PS Vita in the form of Dead or Alive 5+.

While this on paper sounds like a good idea since other fighting games such as BlazBlue and even Ultimate Marvel vs Capcom 3 worked well on the Vita, Team Ninja has not had the best track record with the handheld so far. Both Ninja Gaiden Sigma games have been very content heavy, but struggled when it came to the performance side of things.

Dead or Alive 5+ by some miracle blows these issues right out of the gate and never once makes you feel like you are playing an inferior game compared to the PS3/360 versions. The game runs at 60fps and is able to keep the incredible detail found on the console versions even though it is running on the Vita. With this game, it seems as though Team Ninja have stepped up their game hopefully Dead or Alive 5+ is the beginning of the end for this developer's past problems.

Content-wise, DOA5+ offers the same experience on the PS Vita as its bigger brothers, but there are a few extra modes thrown in. Starting off with story mode is a bit of a mixed bag, but it's in there if you're a fan of the story from past games in the series. To put it mildly, the DOA story is not as simple as a Street Fighter and is extremely hard to jump into for newcomers to the series.

This is not always a bad thing, since you will have a story mode that takes you along a journey that will take around 4 hours or so. However, if you don't plan on reading up on the DOA story, you may find yourself a little confused by the long cutscenes. Luckily there is the option to skip these if you are looking for some interesting fights against the computer or just a few trophies to add to your name.

While a deep story is nice for the fans of the DOA universe, the gameplay mechanics are what keep a fighting game alive after the initial launch. There is a reason that people are still playing DOA5 after its launch last September and for a newcomer to the series it is really nice a fresh of breath air to any fan of 3D fighters.

Dead or Alive is a simple four button fighter; you can punch, kick, throw, and guard. It may not seem like you can have that deep of a fighting game system just based on this, but the amount of combos and techniques for each character is well over 100. Thankfully there is a very quick and friendly tutorial for the basic systems to use in the game. There's also an added layer of depth to training, with trials to test out every possible move and combo on each character in the game. As long as you have the time to commit to DOA5, you have no excuse not to learn every nook and cranny of any character you want to learn.


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