Playstation 3 review by Nelson
Nippon Ichi's Disgaea franchise has gained quite a following since its first inception in 2003. Since then, there have been numerous titles and spin-offs, but the third installment in the franchise, Disgaea 3: Absense of Justice, is the first to appear on a next-generation system. With the PlayStation 3 as its chosen platform, Disgaea 3 opens players up to a world of demons and magic once again, but does the latest addition rise as quickly to the top of the pile?
The story places the player in control of Mao, a young honour student at the Netherworld Academy who looks rather similar to a previous protagonist, Laharl. He is a typical demon, displaying malevolence and contempt towards everyone and everything. However, he is different to all the other students due to his father being the Overlord of the Netherword. In true demon style, Mao wants this role for himself and hatches a rather confusing scheme through which he hopes to overthrow his father.
The majority of the story scenes are presented prior to the start of levels, and they are fully voiced. Anime-style faces appear on the screen to display exaggerated emotions and while it might seem a bit childish, it certainly has character. It helps the story to flow smoothly and means that players have an opportunity to get more involved in a story that's definitely worth their time, even if it is rather unconventional.
Following the story segment, players are introduced to the gameplay. Being a Tactical RPG, Disgaea 3 operates using a grid-based battlefield. At the start of a level, up to ten characters can be placed on the battlefield and from here they can move, attack and defend. All of these actions are governed by a character's stats and using each character wisely can make a big difference in combat. This is because of the combo system, which allows multiple characters to attack the same enemy in a massive chain. Characters that have close affinity can also join in during other attacks. Once all possible moves have been exhausted by the player, it’s up to the enemy to try and achieve victory given their position.
The levels start off quite basic in their appearance and design, but later on the addition of "Geo-Blocks" makes things more complicated. These can be moved or destroyed in order to manipulate the map in various positive or negative ways. Carefully planning strategies that utilise the Geo-Blocks can make levels considerably easy, but there has been an extra layer of depth added for this installment with the ability to stack blocks, and throw them. This creates a very strong puzzle element to battles, but only if players are willing to embrace it. It's quite possible to achieve victory without becoming too involved with the Geo-Blocks.
Upon concluding levels, players are taken back to the hub of their activities, the Netherworld Academy. Here it's possible to heal characters, buy new equipment, create new characters and petition for various bills to be passed. From here, the Item World and Class World can also be accessed. These worlds are similar to the levels seen in the main story, but their sole purpose is to try and increase an item or class' potential. These can be exceedingly challenging as they are about endurance. It's not possible to run back to the Academy after completing a level, so players must be able to take on multiple conflicts.
Graphically, the game looks dated. Disgaea games are known for their unique styling, but given the extra power of the PlayStation 3, the game looks far too similar to its PlayStation 2 predecessors. The sprites do look a bit sharper and crisper and it's definitely intentional, but it would have been nice to see a more noticeable improvement. There are also some glaring graphical glitches that appear when the camera is fully panned out.
The Disgaea franchise has always offered a load of replayability for those who wish to invest the time and Disgaea 3 is no different. The main story is satisfactory, but for those who wish to delve deeper, there is plenty. The level cap is 9,999 and to complete some of the later levels, attaining this is actually necessary. The returning Item World and new Class World offer new avenues for player's to test their skills and there is also extra story and different endings to be unlocked should more levels be completed. It's easy to see hours being eaten up while trying to explore all that Disgaea 3 offers.
Being the first Disgaea on a next-generation system, it would have been nice to see a greater level of graphical improvements. However, graphics don't necessarily make a game, and gameplay is where Disgaea excels. There is a huge level of depth to the game in general and when combined with an extremely unique story, it's not hard to recommend Disgaea 3 to fans of the RPG genre.
8/10 (Our Review System)
Review Published: 5th Aug, 2009
Playstation 3, Xbox 360; review by Kyle Wynen (4th Jan, 2010)
Non-linear, open world games have become a genre of their own over the last two console generations. Many different cities and times have been explored within the genre, but compared to genre's like RPGs and First Person Shooters, open world games ha... (Full Review)
PlayStation 3, Xbox 360, PC; review by Kyle Wynen (9th Dec, 2009)
Touted as the next blockbuster film to hit theatres, the run up to James Cameron's Avatar has created quite high expectations among movie goers and the media alike. Outside of the big screen, James Cameron's Avatar has also been adapted into a video ... (Full Review)
PlayStation 3, Xbox 360; review by Darryl (8th Dec, 2009)
Tekken is one of the most venerable franchises in the world of fighting games, with it initially appearing on home consoles way back in 1995. Fourteen years on, the King of Iron Fist Tournament is still throwing its weight around, but with a vastly e... (Full Review)
PlayStation 3, Xbox 360, PC; review by Jamie Courts (7th Dec, 2009)
The original Assassin's Creed was quite the breakthrough title, considering it immediately became the fastest selling new IP, a record it still holds. It's been two years since then and the highly anticipated sequel has arrive to continue the origina... (Full Review)
Playstation 3, Xbox 360, PC; review by Darryl (26th Nov, 2009)
Despite the Saw franchise growing quite rapidly, until now, there had never been a fully-fledged video game tie-in. Saw: The Video Game, arrives just in time to boost the arrival of the latest film, Saw VI, but they do have completely independent sto... (Full Review)
US Release: 26th Aug, 2008
EU Release: 20th Feb, 2009
Genre: Tactical RPG
Sub-Genre: Japanese RPG
Reviewed on: PlayStation 3
Players: 1
Length: 35+ Hours
Replayability: There is loads to do upon completing the main story, with extensive side-story missions, the item world and classes world.
- PlayStation 3 Reviews
- PlayStation Network Reviews
- Xbox 360 Reviews
- Xbox Live Arcade Reviews
- Nintendo Wii Reviews
- WiiWare Reviews
- Sony PSP Reviews
- Nintendo DS Reviews
- PC Reviews
- Our Review System
Darryl
Reviews Editor
Darryl enjoys playing almost all genres of game across all the different formats. As long as it's a game, it doesn't really matter and that's what counts... right?
Kyle Wynen
Executive Reviewer
Kyle enjoys playing a mixed range of games, although he isn't particularly keen on the MMORPG genre. He's particularly fond of the RPG genre though.
Jamie Courts
Executive Reviewer
Jamie plays games like a fiend and enjoys each of the different platforms equally. Even the not-so-great games have a special place in Jamie's heart.
Nelson
Associate Reviews Editor
Nelson is only at home when playing on a gaming system. He likes to spend at least 3-4 hours a day on a game of some shape or form.
Shawn
RPG Specialist
Shawn is completely at home when playing RPGs, especially JRPGs (Japanese Role-playing games)
and SRPGs (Strategy Role-playing games)
- Home
- Video Game News
- Video Game Reviews
- Gaming Union Community