Dragon Fantasy Book I Review

Dragon Fantasy Book I Review

What I've always loved about indie games is that they never shy away from doing things differently. Whether it's recreating the absurdness of 90s gaming or breaking the fourth wall, they always stand out. However, Dragon Fantasy Book I stands out by not just mimicking old school RPGs, but also by improving the formula.

The story of Dragon Fantasy Book I is rather simple and silly. Divided into three chapters and an intermission, you experience the story from the perspective of three characters that are tied together in a journey to defeat evil. Chapter 1 has you play as Ogden, the bald hero of his home kingdom. After years of doing nothing but saving cats from trees, you must save the prince who has been kidnapped by the Dark Knight. In Chapter 2, you play as Prince Anders who works behind the scenes to help Ogden on his quest. Chapter 3 revolves around Jerald, a thief who hopes to send his niece out of the country to a safe land.

Intermission M throws everything in for a loop. The heroes of Chapter 1-3 find themselves in a Minecraft server. In order to escape, you must awaken Notch from his slumber by finding his magic Swedish hat. Why? Well, because "Swedish magic is the strongest of the magics" or something like that. Oh, and you get to "mine" minerals to make you items and equipment.

Just like other JRPGs, Dragon Fantasy Book I uses random encounters to fight enemies. You face your enemy as you would in Dragon Quest or the original Phantasy Star series. A screen pops up with only the enemies and a background on it while a menu appears below to control your characters' moves. Depending on your character, you select from Fight, Magic, Skill, Item, and Run. Once you defeat the enemy, you receive experience points and money. If you have more than one person in your team, the experience points are divided amongst the party. There are also dungeons to explore full of stronger monsters as well as treasure chests.

Items and equipment are not much different from other RPGs like Final Fantasy or Dragon Quest, but they do have some funny names. Instead of Ether, you will need Potato Juice to refill you magic. Each item has a description just like equipment, so you won't be confused about what each item does.

If you've struggled with RPGs in the past, don't worry. It is very easy to level up in this game. The enemies you encounter are not too challenging either. After a while, you may find that the spell "Silencio" will put an end to that pesky mage who keeps bullying you. If you die, you won't lose your experience points or items. Instead you will be sent to the nearest priest who will save your data. Sadly, you will lose half of your money as a result, so it isn't without consequence.

In many ways, it's refreshing to play an RPG that is more casual and easy going. That's not to say that there won't be challenges throughout Dragon Fantasy, but it's unlikely that you will rage quit this game.


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