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Final Fantasy XIV: A Realm Reborn Review

Final Fantasy XIV: A Realm Reborn Review

Let’s not beat around the bush, Final Fantasy XIV was a bit of a disaster for Square Enix. It meant that Final Fantasy XIV: A Realm Reborn had a lot to live up to, especially as Final Fantasy XI still continues to flourish. To rectify this, Square Enix has literally been reborn, with a completely revamped system that is now available on both PC and PS3. Now, with a whole host of hours pumped into exploring the different classes, battling hundreds of enemies and tackling dungeons, it is apparent that Final Fantasy XIV: A Realm Reborn is on track to being one of the best MMORPGs on the market today.

The story of A Realm Reborn takes place after the events of the original XIV, but like many MMORPGs, the story is a very minor part in enjoying the overall game. That being said as far as most MMOs are concerned, A Realm Reborn’s story has many fun and cinematic parts. The story quests will also make up a large amount of your time in a Realm Reborn and just focusing on these missions will take anywhere from 30 to 40 hours, excluding all the other stuff you’ll do on the way.

You have many options when it comes to creating your own character in A Realm Reborn and the amount of options are staggering to say the least. You can spend as much or as little time as you want creating every detail about your characters background and appearance. There are five different races and plenty of different classes to choose from, and anyone from Final Fantasy XI will be very familiar with them. A nice new feature to classes is that you aren’t stuck with one class per character and can switch between them with the same character. Still, having plenty of different characters from different regions and exploring their stories is a large part of the fun.

Story missions can be completed in a party, but many of the core missions have to be completed alone. It’s strange for an MMO, especially as Final Fantasy XI was extremely dependent on parties, but it represents a big improvement. Having to go in and out of parties if you are playing with friends to accommodate for this is a minor complaint, but the story missions really keep the pace of the game going for a long time and this is great if you are not a fan of grinding.

Quest variety is something almost every MMO has a problem with and XIV is not exempt from this, but instead does a good job of never making you notice. It does this by giving the player so many small little activities that it keeps them feeling like they are always doing something interesting. For a game that wants you to keep paying to play every month, that is extremely important.

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