Fist of the North Star: Ken's Rage 2 Review

Fist of the North Star: Ken's Rage 2 Review

Fist of the North Star has been around for a rather long time. In fact, this year marks the 30th anniversary of what started off as a Japanese Manga. To celebrate this, and to build upon the original title that released in 2010, Koei set about developing a new game, aptly named Fist of the North Star: Ken's Rage 2.

As with the original title, the main experience takes place in Legend Mode. This offers a rather lengthy campaign, that attempts to retain a consistent structure despite focussing on lots of different characters. It works, for the most part, but due to the developers attempting to get as much of the Manga's story in as possible, it does feel a little bit segmented sometimes. You'll quickly go from scenario to scenario, with some very loose ties to keep everything together.

The main characters is, of course, Kenshiro, but throughout the adventure you'll meet many different characters - both good and bad. You'll often get the chance to control them too, at least on the friendly side.

Given that this game has been tied in with the 30th anniversary celebrations, such an extensive story mode is understandable. It's only natural that the developers would want to include as many of the game's memorable characters and story arcs as possible. However, given the nature of the gameplay, it does drag on a little bit. You'll face more bosses throughout this campaign than any other game in recent memory - they just keep coming and coming. It's not a terrible thing and if you love the franchise, you'll enjoy getting to the next story segment. It's more that the gameplay makes it turn into a bit of a chore.

Still, the story has some good source material to draw from, and there's always a good enough reason to want to kick people's asses in this post-apocalyptic world of madness.

In the sequel, gameplay has been changed to bring it more in-line with Koei's other Warriors titles. During the skirmishes, you'll often face hundreds of enemies at a time and they will spawn rather quickly as a result. As with the other Warriors titles, you will also have three different attack types - normal, strong and special. These can be chained together to create the maximum effect, with the amount of normal attacks you deliver determining which strong attack will be used by your fighter. As you progress through the story, you will also gain different special attacks.

It's a tried and tested formula, but you will often end up just using the same attack combo over and over again. To counter this, the ability to control different characters throughout the campaign does help as none of them have similar attacks - even if they have the same fighting style.


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