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Forza Motorsport 4 Review

Forza Motorsport 4 Review

When Turn 10 decided to challenge Polyphany Digital for the title of best simulation driving game in existence, a lot of people dismissed them. Now on their fourth iteration, Turn 10 are firmly in people's minds. This iteration has received upgrades in all areas which means that even very dedicated Forza Motorsport 3 players who have invested the time to unlock everything in the game and horde money like Scrooge McDuck have reasons to pick up this game. For the long time players, the game even looks at their save files and gives them certain high quality cars and upgrades depending on what they own in Forza 3, which is a good loyalty reward for long time fans.

The first thing you'll notice about Forza 4 is that it's beautiful in almost every way. The racetracks and the scenery surrounding them look almost real, which is amazing because people felt the same about Forza 3 and they've raised the bar even more. The cars themselves all look incredible and the damage system is realistic and really cool from a visual perspective. The cockpit is the one place where I feel Turn 10 could put a little more effort; however it's easy to appreciate that it might've been a hardware limitation due to needing to render the entire racetrack as well as the cars and the inner view. However it's a shame that some of the cockpits are a little bare, especially when looking over at the passenger side to check the mirror.

The driving, which is the most important element by far, is top notch. There are a multitude of options and settings that allow all users to feel comfortable with the game regardless of gaming ability or driving experience. The range is quite extensive; on easy it's as if the game is basically driving for you. but with the hardest difficulty however, it basically fully simulates the complexity of driving. So you'll go from the game slowing you down to needing correct shifting in order to gain that tiny millisecond advantage that can pay off later on in the race. The other major benefit is that it is possible to customize all the different sliders and options within the difficulty menu to make it fit your driving style as much as possible.

One major change from Forza 3 is that cars no longer level up with you. Instead you gain "affinity" with their manufacturer. This system seems a little broken however, because it the affinity that was gained came too quickly, and made the cost of upgrading various cars to different classes far cheaper then it probably should've been. This has the added upside of allowing more money to spend on buying new cars, however it still feels like there should've been more of a challenge when it came to upgrading cars.

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