Kingdom Hearts Re:coded Review

Kingdom Hearts Re:coded Review

For those who don't know, Kingdom Hearts Re:coded is actually a remake of the Japanese mobile phone game Kingdom Hearts: Coded. To accommodate for the jump to a superior platform, Square Enix decided to make some modifications to the game, notably in the gameplay category and these revolve around the command and leveling systems, some of which draw upon the systems implemented in Kingdom Hearts: Birth By Sleep, and Kingdom Hearts: 358/2 Days.

Re:coded takes place after Kingdom Hearts 2 and it starts off with Jiminy Cricket talking about the journal he had recorded. However, now almost all the pages have gone blank and he's rather worried. The only page that remains simply says "Thank Namine". Mickey and his companions decide to be rather unorthodox and actually explore the book digitally. To do this, they summon up a digital version of Sora to relive the memories that were supposed to have been in the book in order to solve the glitches and restore the passages.

Once inside the book, in the form of Sora, your job is to attempt to rid each area of the bugs and glitches that have appeared. And on top of that, strange "blox" also burden each world. These blox, when smashed, provide different rewards depending on their stature - with rare blox giving the best rewards. It's from these blox that players will obtain data chips from, allowing them to level up their character using a strange circuit board system known as the Stat Matrix.

The Stat Matrix works by placing said chips into the board. This enables effects to be gained subsequently stats will increase too. There are lots of different types of effects, such as increasing the number of accessory slots and command slots or earning new auto abilities and cheats. If you want to use the cheats though, Sora will suffer adverse effects, such as his health being reduced.

When Sora completes a world, an entry is added into the journal - but he also encounters a mysterious figure. This adds a sense of mystery, but it's really rather bland, if only because the same thing is said in more or less every world until the very end. This is clearly one of the drawbacks of porting it over from the mobile phone, as it was originally an episodic game. Square Enix has done little to rectify this and it's disappointing. The story itself is also delivered through text dialogue and animated stills - not something fans of the series would be used to. Considering the nature of the game, having every Disney world appear in such a way detracts from the fondness of revisiting them, as they feel somewhat stale, which brings us onto the next point with regards to the gameplay - which certainly isn't.