Medieval Moves: Deadmund's Quest Review

Medieval Moves: Deadmund's Quest Review

Sony came to this year's E3 with a bunch of spiffy exclusive titles in their tool kit such as Uncharted 3 and Resistance 3. However, you may have skimmed over Sony's PlayStation Move line-up which included some new IPs such as Medieval Moves, the second title from Move-focused developer Zindagi Games. It shows that there is some quality with on-rails titles and indeed Sony's Move peripheral.

Medieval Moves follows the story of young Prince Edmund whose life has gone from one of royal luxury to that of an undead nightmare after he is cursed by the evil Morgrimm. Upon being invaded, Edmund is turned into a skeleton and changes his name to Deadmund. He must use the skills he's learned from training and defeat all of the evil skeletons that plague his kingdom. Even though the scriptwriting is not necessarily Oscar worthy, it does provide some cheap laughs especially for the younger generation it's made for.

As this title is Medieval themed, it's natural to predict that most of the combat will involve weapons such as broadswords and bow and arrows. In Medieval Moves, your primary weapon is a sword which you is controlled by swinging the Move controller. The way in which you slice and dice enemies depends on how you sway your sword and some ways are much more effective than others. However, it's important to keep an eye on when your opponent will swing so that you may block with your shield. Mindless swinging will definitely lead you to certain death. You may also use amulet powers which will give you added strength for short periods of time.

Aside from the sword, there are projectiles. The bow and arrow is the first weapon of these that you will learn and is the most effective of the projectile weapons. When aimed accurately, it will lead to insta-killing your distant enemies. Although, one of the worst things about using the bow and arrow is the fact that each time you shoot, you need to reload your bow manually which means a lot of wasted time reaching for more arrows. When there's no time for reloading bows though, there are always ninja stars which are activated by simply flicking your wrist and pulling the Move trigger. It's harder to kill your enemies using this weapon though as they are less accurate.

There's also dynamite which comes in short supply, unlike the ninja stars and arrows which are unlimited. However, these probably have the most creative gameplay mechanic as they fully utilize the Move controller. You must light the dynamite fuse by hiding the bulb at the top of the Move controller then toss it to your opponents. Unlike other motion controllers, the PlayStation Move uses light to identify movement and with this, Medieval Moves shows a small piece of just what the PlayStation Move is capable of.


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