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Samurai Warriors: Chronicles Review

Samurai Warriors: Chronicles Review

Samurai Warriors has been a key series within Koei's Warriors franchise for quite some time now and much like Dynasty Warriors, is based around a massive historical drama, albeit with some creative liberties taken for entertainment's sake. Fans of the series can jump into the game with ease too, as the core mechanics have remained largely the same as prior titles. It's still all about the objective-driven hacking, slashing and brilliant, over-the-top Musou attacks in Samurai Warriors: Chronicles for the Nintendo 3DS.

Unlike the other games in the franchise, you'll start off the epic drama as a nameless warrior. You can pick to be either male or female, and can give your character a name. Other than that, there is little in the way of customizing your appearance. Starting off as a nobody in a huge battle is an interesting way of telling the larger tale at hand. Key characters will converse with you before and after campaigns. Not to mention, players will be presented with a couple of dialogue choices that do, to a certain degree, affect your standing with various persons.

In essence, the story is two-fold as it tells the tale of a young warrior in search of himself, as well as the overarching, dramatic battle for control over feudal Japan. Not knowing what your ambition is, you travel from battle to battle, seeking teachings and lessons from important historical figures, all the while honing your skills and discovering what it is you live for.

To be honest, it does very little to draw you in. Throughout the game, you'll be fighting other people's battles and, for the most part, end up changing sides a lot. One moment you'll be fighting for Kenshin's cause to unite the whole of the Kanto region and the next you'll be standing against him alongside his arch nemesis, who now seems to be the good guy. Granted, there aren't actually any real villains in Samurai Warriors, just differing views and goals held by very convicted men.

Taking control of your character, you'll have him complete various objectives on the battlefield, ranging from rescuing a key character to defeating enemy officers and even luring an enemy into a certain zone on the map. The core gameplay remains largely the same and fans of the series will feel right at home: hack and slash your way through hordes of enemy troops. The top screen of the 3DS is used for most of the action while the bottom screen displays a map and various support abilities.

What's new is that you can switch between characters on the fly. So if you've got one objective on the South-Eastern front of the battlefield, you can instantly swap to the character closest to it by simply hitting the character's portrait on the bottom screen. Tapping on the map brings up a tactical version of it where you can select characters and appoint objectives for them to complete. However, while not necessarily a gameplay fault of any kind, you'll more than likely end up flickering your eyes between the two screens at a very unhealthy rate, leaving you with a really bad migraine.

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