Warriors: Legends of Troy Review

Warriors: Legends of Troy Review

After more than a decade, Koei's "Warriors" franchise has humbly expanded from a game that looked at China's Romance of the Three Kingdoms (Dynasty Warriors), to properties that tackle the history of the Samurai (Samurai Warriors) and even take a look at the Gundam anime series (Dynasty Warriors: Gundam). A large number of the games associated with the franchise adopt the "hack and slash" approach, and for many, a love/hate relationship has been formed because of this. Those on the hate side are filled with the notion that once you've played one of the Warriors game, you've played them all. It was this notion that Koei Canada wanted to change when they approached Warriors: Legends of Troy and it certainly shows. Legends of Troy is quite possibly the best Warriors game to date.

As the name of the game suggests, the title takes a look at the entire Trojan War. For those not familiar with this age-old tale, it's one about love and war. Fearing that the Kings of Greece would be unhappy with Helen's choice of husband, Odysseus suggests that they make a pact to honour the marriage, no matter who the husband is. However, when Paris, a prince of Troy, takes Helen away from the chosen husband, Menelaus, the Kings of Greece are forced to honour this pact and invade Troy to try and retrieve her.

As the campaign progresses, you'll take charge of champions on both sides of the fence: champions such as the famed Achilles, Ajax, Odysseus, Aeneas, Penthesilea and Hector. Missions are all contextual to the story and last a decent amount of time. There are also boss fights which perfectly coincide with the more mystical interpretation of the story.

Ultimately, the campaign is a satisfying one. Ignoring the slaying of thousands of men throughout, there's a nice balance between plausibility and mystical interpretation. It's good that elements such as the Gods were included, and it doesn't feel over-done. By the end, you may even have enhanced your knowledge of the entire affair, as unlike other interpretations, it doesn't ignore much of the fluff around the edges.

One of the problems with this approach though, is that because the game follows the story quite rigidly, you're forced to use specific champions for certain chapters. What this means, is that you might get stuck using one you hate, as, despite their stats being the same, some are significantly weaker than others.


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