Guerrilla: Killzone 3's Cover System Makes Us Unique

By Darryl Kaye on February 20, 2011, 7:49PM EDT

Much was made about the cover system in Killzone 2, as it became an important part of the action, and Guerrilla Games has further refined it in Killzone 3, so much so, that they feel it separates their game from the other first-person shooters on the market.

When we had the chance to speak to Chris Haluke, the lead level designer on Killzone 3, he said: "We didn't want to just add a cover system that didn't work - it's integral to our game. Taking cover in Killzone is of the utmost importance.

"It is such an important piece of the puzzle we're trying to put together with Killzone 3 and that makes us unique," he added.

Killzone 3 launches next week in both North America and Europe.'s review of the title will be live tomorrow, so feel free to check back and see what we think of the game.

blog comments powered by Disqus