Elder Scrolls V: Skyrim will appear on the three major platforms, but Todd Howard has stated that those who play the PC version will benefit from slight differences.
"It scales up in all the ways you would expect. We author our art really high res. There are little things we do with all of our games on the PC. With the PC the texture sizes are going to be as big as you want to make them, and you can pump the resolution up, obviously," said Howard, the executive producer on the game.
"The game looks the same. The benefit we get when you're playing a PC game is you're sitting this far away [moves hands in front of his face]. At home when you're on your console you're usually sitting six to eight feet away," he continued.
Skyrim is due for release on 11/11/11, worldwide on all three platforms.